It's good to see more people take a stab at it. We could always use more high quality assets in the community. I gave it a shot but besides being caught up with other stuff, I couldn't figure out how to apply a texture to save my life. QUICK_EDIT
You can just drag & drop a texture from windows explorer onto your model in 3DS Max & it will automatically apply it. Or you can fully unwrap a model and make a custom texture for it, which is very daunting at first but once you get the hang of it it's very simple. _________________
You probably have to pull your right UI open more to get to it.
Good luck on it Zero18, as always there's plenty of tutorials floating around the internet for free. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
/ontopic: As far as the general shape and color goes, it could really do with even simple UV mapping, and the lighting really makes it hard to see, so I'd suggest learning how to set up a couple lights, or put it into a scene someone else has uploaded here. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
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