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Rev 488 -- A minor, nonetheless, very important fix (for th
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PostPosted: Tue Feb 10, 2015 11:26 am    Post subject:  Rev 488 -- A minor, nonetheless, very important fix (for th Reply with quote  Mark this post and the followings unread

banshee -- 4 file(s) modified

A minor, nonetheless, very important fix (for the future) regarding the way TActor is rendered. Considering that Actors are still centralized at (0,0,0) at all of the views from VXLSE III, the end user may not notice any difference in this revision.


~ /vxlseiii14x/source/rendering/Actor.pas
~ /vxlseiii14x/vxlse_III.bdsproj
~ /vxlseiii14x/vxlse_III.exe
~ /vxlseiii14x/vxlse_III.res

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Feb 10, 2015 11:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've just noticed that this change was actually a mistake. The previous code was correct. I'll undo this change in the next revision.

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