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Any ideas to put in the TS mod from PPM?
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Sep 24, 2002 4:09 am    Post subject:  Any ideas to put in the TS mod from PPM? Reply with quote  Mark this post and the followings unread

Feel free to post any ideas for cool units here. PPM may already have enough of them, but new ideas are always welcomed and if they are good, they can be implemented in the mod, so let your mouth translate your mind and vomit the words here Wink Exclamation

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TS
Energy Commando


Joined: 23 Aug 2002
Location: California

PostPosted: Tue Sep 24, 2002 7:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Damn, I cant think of ay right now, but I should come up with some tomorrow.

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Karskin
Vehicle Driver


Joined: 16 May 2004
Location: England

PostPosted: Tue May 18, 2004 5:07 pm    Post subject: Tech Buildings Reply with quote  Mark this post and the followings unread

How about implementing neutral bildings that give u stuff when captured? (like the tech buildings from RA2) It would be prety easy to make a tech power plant or repair bay. Not sue about the others though. Plus u wud need new graphics...Anyway i think its a good idea.

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Tue May 18, 2004 9:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

tech missile silo i like it Wink

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Fremen5
Commander


Joined: 10 Aug 2003
Location: Laughing at Donald Trump in a rather flat place

PostPosted: Tue May 18, 2004 10:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

How about a nod transport 'coptor? It could be stealthed but unarmed, lightly armored, and expensive.

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Tue May 18, 2004 10:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

coptor i assume you mean "Choper"

so your basically talking about a Chinook

Which invovles moving rotors

which is not feasibly possible in TS Sad

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue May 18, 2004 11:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

tech buildings are already in our plans for a very long time... We have implemented some of these in few beta maps...

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Kravvitz
Commander


Joined: 25 Mar 2003
Location: USA

PostPosted: Wed May 19, 2004 12:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Fremen5 wrote:
How about a nod transport 'coptor?

SMIFFGIG wrote:
coptor i assume you mean "Choper"


Actually it's chopper, not choper and copter, not coptor. Americans often call them 'copters.

SMIFFGIG wrote:
so your basically talking about a Chinook

Which invovles moving rotors

which is not feasibly possible in TS Sad


Unfortunately. Sad

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed May 19, 2004 1:09 am    Post subject: Reply with quote  Mark this post and the followings unread

rotors are possible in TS... the UW people did it. But no one knows how to do it anymore Sad

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Fremen5
Commander


Joined: 10 Aug 2003
Location: Laughing at Donald Trump in a rather flat place

PostPosted: Wed May 19, 2004 2:14 am    Post subject: Reply with quote  Mark this post and the followings unread

I never ment with rotors.
I ment like a helicoptor like the Harpy.

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Kravvitz
Commander


Joined: 25 Mar 2003
Location: USA

PostPosted: Wed May 19, 2004 2:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Couldn't someone look at the coding and voxels of UW?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed May 19, 2004 3:20 am    Post subject: Reply with quote  Mark this post and the followings unread

no, because no one can find it in the web anymore.

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Sk8erkid
INSANE


Joined: 16 Aug 2002

PostPosted: Wed May 19, 2004 3:24 am    Post subject: Reply with quote  Mark this post and the followings unread


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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed May 19, 2004 3:32 am    Post subject: Reply with quote  Mark this post and the followings unread

old version... they had released 2.0 on mid 2003..

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