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Hydraulics with Turret AI setup?
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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Sun May 31, 2015 2:25 am    Post subject:  Hydraulics with Turret AI setup? Reply with quote  Mark this post and the followings unread

Is it possible to have a 'LookAt' constraint work in a TurretAI set-up (I know that it is OK with key frame animating).


I have a tank barrel whose recoil is softened by hydraulics and I am wondering what will happen if I attempt use the barrel recoil bone in the 'WeaponRecoilBone' has the target for a 'LookAt' constraint?


Or would I have to animate it?



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Beethoven
Vehicle Driver


Joined: 05 May 2015

PostPosted: Sun May 31, 2015 5:54 am    Post subject: Reply with quote  Mark this post and the followings unread

haha. nice mention in parenthesis.
i am working on software that you can fix animations and create simple animations on it. with realtime model drawing so you can see what is happening. i will release it soon.

and about your question. i guess not

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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Sun May 31, 2015 11:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for your answer, I look forward to seeing your software!

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