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 Forum index » Miscellaneous Forums » Game Chat » Command & Conquer Chat
Toughts on the Siege Chopper
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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sun May 31, 2015 7:30 pm    Post subject:  Toughts on the Siege Chopper
Subject description: An anusual aircraft
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Hello!


I assume that you all know the unit on the picture.
A heavy artillery helicopter with high mobility and low armor.

I find it hard to believe that such thing can even fly with all the heavy shells and cannon. But let's leave that to the game. Very Happy

I wish to hear what you think about this unit and some tactics with it. I personaly like it: fast, hard hitting, flying, fairly cheap.
How do you find this unit? Is it useful? Is it weak? Is it even worth to be in the Soviet Arsenal?

I found that some mods remove the unit or make it do anything ecept being an artillery. I would like to hear some toughts on that too.

I wish to replace it with something more suitable for the Soviets, since my mod aims for such things.

Thanks in advance!
Smile
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"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
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Nolt
Cyborg Firebomber


Joined: 25 Apr 2012
Location: Chile

PostPosted: Sun May 31, 2015 10:40 pm    Post subject: Reply with quote

I liked a lot, the soviets had no air power besides the zep, and it's transformation made it even more interesting, maybe it's not viable on PvP, but I enjoyed it a lot when I was playing YR, it's good for camping.
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun May 31, 2015 11:56 pm    Post subject: Reply with quote

I kept it.
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyörgy, Hungary

PostPosted: Mon Jun 01, 2015 12:31 am    Post subject: Reply with quote

This unit demands too much micro in the faction's design.

Don't get me wrong, the idea is nice. I'm also aware that the Siege Chopper is a prominent unit in the YR multiplayer metagame.

Still, IMO, the execution simply doesn't really fit to the Soviet steamrolling. Idea and featurewise I'd assume the thing being Allied - but Prism Tank is just better there, compared to the V3, which gave you less micro on the cost of destructable projectiles.

Due to the retooling of AS in these days - with the YR to OpenRA transition and the changes related - the Siege Chopper might get a chance to be featured in AS, but in the Ares-based builds, it was only accessible as a Secret Lab boon - for it's credit, the Secret Lab boons in AS were mostly failed designs or homage units like the Mammoth MkII, so yea, Siege Chopper made sense there.

The sole reason I even decided to keep Siege Chopper ultimately was IIRC Roby_Rulz's (excuse me if I get it wrong here) remake of the voxel because the voxel-SHP animation transition is terribly jarring and no way anyone would work around that.
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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Mon Jun 01, 2015 7:14 am    Post subject: Reply with quote

They were the thing that didn't fit in the soviet army and at the same itme it was a very fresh idea.

I use them mostly vs Yuri and his Slave miners. I don't use them vs the Allies because of Harriers, Rocketeers. Still, they are a good base AA, if you don't have flak cannons for some reason.

As Graion said, too much micro. As far as I see it, the Soviets should have something to replace the V3 Truck and Siege Chopper and be better than the V3.
_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

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G-E
General


Joined: 09 Feb 2015

PostPosted: Tue Jun 02, 2015 8:13 am    Post subject: Reply with quote

I think it's a silly unit, but tactically it's not much different than a slow moving howitzer unit, easy to catch and kill if you have an offensive guard. But you could easily replace it with a hovercraft MLRS which shoots medium range, medium power rockets, somewhere between the IFV and V3.
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