Posted: Mon Jun 08, 2015 5:14 am Post subject:
Helicopter slow death module
Subject description: Solved!
I am having issues using the 'HelicopterSlowDeath' module, currently it spins very erratically and never actually hits the ground and disappears!
I never modded Zero hour, so I have no experience using this module. It appears that some of the settings have changes, and it is also highly likely that a number of the entries are no longer needed.
Can anyone help me? Has anyone used this in C&C3? (I know that it has been used in a couple of mods).
I am using the 'NODCarryallLocomotor' (which has 'LocomotorWorksWhenDead = Yes'), because I am trying this module on a Helicopter based, vehicle transport.
Thanks for any help! _________________ Last edited by Madin on Sun Jun 11, 2017 9:35 am; edited 1 time in total QUICK_EDIT
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