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 Forum index » Featured Tools » CnC Editing Tools
Updated XCC TMP Editor
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tomsons26lv
Scorpion Sniper


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Thu Jun 25, 2015 2:48 pm    Post subject:   Updated XCC TMP Editor Reply with quote

Since i'm the only one who has managed to get the awful dependency spaghetti that is the XCC source code to compile in probably the past 10 years or so, i thought i could post this.

Rewire needed a TMP editor for the new tile size. It took me 3 days to get all the dependencies needed for the xcc source to compile.

When i did manage to get it to compile i ported the unofficial 1.05 code over too, tried to fix some bugs i understood how along the way.

Today Gangster asked me for some fixes, figured they are worthy enough to post this on PPM as well.
Today's fixes is some paste crash issues (that i dealt with i think a while back but never compiled a new exe).

Removed the limit of being able to only enter positive values in the Y and Y Extra tile offsets because the original tiles had minus values there.

Messed around and did new icons as well.


Aside from those changes everything done by MetalMario applies

Code:
Changes (Oct. 6, 2005):
-Added radar colour changing; added AutoColour tool which exacts the 'official' behaviour (with one obscure exception =P). It can be found in the Properties dialog.
-Added Resize tool to change the width and height, in tiles, of a loaded template.
-Newly inserted tiles now contain the contents of the first tile rather than garbage.
-Added Copy/Paste Z Data/Extra Z Data
-XCC TMP Editor originally forced the 'Has Z Data' bit to true upon saving (which broke randomly varied tilesets such as LAT sets). It now remembers the loaded value which can also be changed.
-Uses XP visual styles.
-Other small fixes


NOTE Using the RW version you won't be able to see tiles in xcc mixer because it has a idiotic hard coded limit to the tile size.
I have removed that limit, but the PNG library i used is broken so copying as png is broken, so i won't release that one.


XCC TMP Editor RW.zip
 Description:
!!!For making 96x48 tiles only!!!

Download
 Filename:  XCC TMP Editor RW.zip
 Filesize:  1.17 MB
 Downloaded:  52 Time(s)


XCC TMP Editor.zip
 Description:

Download
 Filename:  XCC TMP Editor.zip
 Filesize:  1.17 MB
 Downloaded:  311 Time(s)


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Last edited by tomsons26lv on Thu Jun 25, 2015 5:39 pm; edited 1 time in total

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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Thu Jun 25, 2015 3:15 pm    Post subject: Reply with quote

Nice work. Smile
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Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Thu Jun 25, 2015 3:41 pm    Post subject: Reply with quote

I d like to support this new revision with few package of 96x48 templates I will be making.

First one will be not very fancy (but with correct and complicated extra \ extraZdata) cliffs.


cliffs.png
 Description:
 Filesize:  1.65 MB
 Viewed:  3399 Time(s)

cliffs.png



slopes.rar
 Description:

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 Filename:  slopes.rar
 Filesize:  189.49 KB
 Downloaded:  17 Time(s)


cliff templates.rar
 Description:

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 Filename:  cliff templates.rar
 Filesize:  46.54 KB
 Downloaded:  23 Time(s)


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Last edited by Gangster on Sat Jul 04, 2015 11:14 am; edited 3 times in total

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Mig Eater
General


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri Jun 26, 2015 7:56 am    Post subject: Reply with quote

Nice Smile

tomsons26lv wrote:
Removed the limit of being able to only enter positive values

Oh how I loathed that bug, had to keep copy & pasting "-" all the time >.>
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Blade
Cyborg Commando


Joined: 23 Dec 2003

PostPosted: Fri Jun 26, 2015 12:49 pm    Post subject: Reply with quote

You should fork the XCC repo on GoogleCode to GitHub or something, might breath some life into the old girl. Some information on the dependencies it has and how to acquire and build them as well as building XCC itself would be nice.

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G-E
General


Joined: 09 Feb 2015

PostPosted: Sun Jun 28, 2015 6:18 pm    Post subject: Reply with quote

Google Code is dead btw Smile
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HG_SCIPCION
Cyborg Cannon


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Jun 30, 2015 3:51 pm    Post subject: Reply with quote

woaaa.... thank you tomson n.n


hey tomsons, is posible add more funtions to TMP studio?

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tomsons26lv
Scorpion Sniper


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Tue Jun 30, 2015 5:20 pm    Post subject: Reply with quote

HG_SCIPCION wrote:
woaaa.... thank you tomson n.n


hey tomsons, is posible add more funtions to TMP studio?

Without the source code nothing can be done about it
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https://picasaweb.google.com/113361105083292812413?noredirect=1

Skype live:tomsons26
Don't forget to state who are you otherwise i'll ignore the invite

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Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Sat Jul 04, 2015 11:16 am    Post subject: Reply with quote

added "96x48" slopes templates.
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G-E
General


Joined: 09 Feb 2015

PostPosted: Sun Jul 05, 2015 7:22 am    Post subject: Reply with quote

One request I would have is a dropdown box for terrain type instead of having to know/reference what the numbers mean... keep the number though:

"1 - clear"
"2 - road"
etc...
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Starkku
Tiberian Beast


Joined: 28 Dec 2007
Location: Finland

PostPosted: Mon Aug 31, 2015 5:57 pm    Post subject: Reply with quote

Otherwise a good update for the editor but PNG support is totally and completely broken in it.
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