Posted: Tue Jul 21, 2015 8:02 pm Post subject:
Tiberium missile loaded with collected tiberium {C&C 3}
Subject description: Trying to make a super weapon that is fires when collected is reach
Hi ya'll,
I'm trying out to get a super weapon working for the forgotten faction, that is only able to fire when the amount of tiberium is collected, I was thinking of when I merge the part of
Try setting DistributedDeposit="false" in the SupplyCenterDockUpdate and then checking for the ModelCondition MONEY_STORED_AMOUNT_4 _________________ QUICK_EDIT
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