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How to fix imported treads animations?
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egozi44
Civilian


Joined: 29 Feb 2016

PostPosted: Mon Mar 07, 2016 5:41 pm    Post subject:  How to fix imported treads animations? Reply with quote  Mark this post and the followings unread

Hi there, I new here so I hope I didn't posted it in the wrong forum #Tongue

Is there any guide that show how to fix imported treads in TW/KW engine?


I imported unit from C&C4 / TT and need to fix the treads in max, the thing is I don't know how to animate, I do have some really basic knowledge in how to use max, like add new sub objects, move current objects, add new shaders and textures, make 3D formations, and even mess with existing animation frame.

But the thing is that I don't know how to animate from scratch, I know the treads use shader though but I still need to animate the texture, can someone tell me how to do it or give me a guide (if there's one) ?

Thanks!

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