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"Snakehead" Technical
Moderators: freedom fighter
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freedom fighter
General


Joined: 14 May 2009

PostPosted: Thu May 05, 2016 1:45 pm    Post subject:  "Snakehead" Technical
Subject description: Tier 0 transport
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"G'day, mate! How are ya?"


Weapons: Heavy Machinegun (default), Recoiless Rifle (passenger), Explosive payload (Mad Bomber)
Armor: Light
Speed: Fast
Cost: $500
Purpose: Transport, Harasser
Requires: Motorpool
____

Veteran Upgrades:
-Improvised armor (+25% health)
-Engine tuneup (+25% speed)

Elite Upgrades:
-Repair toolkit (self-repair)
-Larger caliber guns (+50% damage)
-Tiberium munitions (+25% effective vs infantry, vehicles, and structures)
____

The Snakehead is a simple technical, nothing more than a pickup truck with a manned machinegun in the back. It's high mobility makes it perfect for scouting, patrolling, and raiding targets of light resistance. It's default machinegun is effective at mowing down infantry but weak against anything heavier than light vehicles. It can transport a single passenger who will also boost it's efficiency against heavier vehicles by replacing the machinegun with a recoiless rifle.

However, if the passenger is a Mad Bomber it will instead be armed with an explosive payload, turning it into a fast suicide bomb vehicle akin to the car bombs used by the Scavengers. Mad Bombers are known to compliment it's explosive payload by attaching one of their timed charges to it in order to maximize damage output and, in their own twisted way, for good luck. While most drivers are willing to carry out suicide attacks since it leads to a better death than a slow and painful one via Tiberium mutation, there are still those who needed some encouraging...

Notes:
-Can carry 1 passenger (size limit 1)
-Default heavy machinegun is replaced with a recoiless rifle when carrying a passenger (except engineer and beast infantry) or an explosive payload when carrying a Mad Bomber

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Last edited by freedom fighter on Mon Jan 11, 2021 6:18 am; edited 3 times in total

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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Sun Aug 28, 2016 8:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

While I like the basic concept of the technical (every faction with a scrapyard-ish theme should have one!), I don't really dig the name - it's too specific and obscure. Why not name the vehicle after a certain species of snake, perhaps one @home in a sandy habitat, rather than a specific bodypart?

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Last edited by Millennium on Wed Mar 15, 2017 3:17 pm; edited 1 time in total

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sun Aug 28, 2016 9:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Duster? Aside from the name, I like it. It is quite clean. Maybe too large for my taste, but that is your mod.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Mon Jan 11, 2021 6:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Updated voxel and a few stats change.

When carrying a Mad Bomber, the Snakehead will be turned into a suicide bomb vehicle, using the same death weapon as it's passenger. Given it's fast speed and poor armor, this allows the Guardians and Warriors to emulate the Scavengers' Martyr car bombs although its not necessarily a better alternative to the Deliverance demo truck (its still strong enough to heavily damage or destroy light structures).

Here's a pic of one of them exploding:

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