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Scrin Arsenal
Moderators: Nolt
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Nolt
Cyborg Firebomber


Joined: 25 Apr 2012
Location: Chile

PostPosted: Tue May 10, 2016 2:34 am    Post subject:  Scrin Arsenal
Subject description: Outdated, will replace soon.
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Thanks to Keeper for some small assistance editing this.

The Scrin are a power hungry faction that requires succesful engagements to maintain their units in full shape, they are dependant their air power, which is meant to be the strongest on the game, besides that, some of their units are flexible.

Traits:
    -Scrin Infantry are completely immune to the effects of Tiberium radiation whether they are positive or negative.
    -Scrin Ground units start with half their possible health.
    -The only method the Scrin commanders have to heal their ground forces is by combat, units killed by Scrin weaponry release an aura the Scrin call essence, which can be collected by any alien unit nearby to restore its health slowly.
    -Scrin aircraft auto repair.


Legend:
    -Landing Zone -> Barracks
    -Forge -> War factory.
    -Stargate -> Air Factory.
    -Laboratory -> Tech Center.


Infantry

Razorshark



Melee beast, effective against infantry.
Tier: 1 (requires Landing Zone).
Credits: Me.
Armor: none.
Weapon warhead: Full damage.

Legionaire



Basic Infantry, a disciplined alien being that carries a plasma shield and an alien rocket launcher, they are effective against armored targets and air units, cannot be crushed.
Tier: 1 (requires landing zone).
Credits: Me.
Armor: none.
Weapon warhead: Rocket.

Shapeshifter



Equivalent to an engineer, this unit is a fun one because it uses the animations of many units, changing its appearance. Thank you devs.
Credits: WW.
Tier: 1 (requires landing zone).
Armor: none.
Weaponless.

Colossi



Genetically altered alien beast designed for hard labor and taking a lot of punishment, it fires electricity at nearby targets, and when ordered to deploy it becomes static and starts electrifying the ground around it, killing any infantry near it and dealing minor damage to other unit types.
Credits: Me.
Tier: 2 (requires landing zone and radar).
Armor: Heavy.
Weapon Warhead: Rifle.

Purifier



Hover unit that steals essence of enemy units, whenever it hits a enemy unit, it will release a piece of its essence that will go directly a random alien unit nearby, healing it for a short period of time. It can heal infantry and vehicles and doesn't deal too much damage on its own.
Credits: Me.
Tier: 2 (requires landing zone and radar).
Armor: none.
Weapon warhead: Rifle.

Plague Carrier



Alien creature that carries a virus that doesn't survive for long on its own but can be easily spreaded around human populations, units affected by the plague will infect nearby units, dealing some damage to them and spreading their infection, the plague will dissipate after a short period unless there are infected units arounds, meaning you have to isolate your important units from the main force if you want them to survive.
Credits: Me.
Tier: 3 (requires landing zone and laboratory).
Armor: None.
Weapon warhead: Full Damage.

Vehicles

Vanguard



A mobile shield generator that makes nearby friendly units untargettable, it takes full damage from any source but will reflect part of the damage it takes to hostile units nearby, it also heals fast if left alone.
Credits: Me.
Tier: 1 (Requires Forge).
Armor: Light.
Weaponless.

Glider



Hover drone that works as an anti air platform. When ordered to deploy it turns into an aerial variant that can only target ground units.
Credits: Me.
Tier: 1 (Requires Forge).
Armor: Light.
Weapon warhead: Full damage (AA).

Gravity Generator



Support vehicle that carries an alien artifact that when released, it actively seeks hostile units and attaches to them, dealing moderate damage to the unit its attached to and slowing any units nearby, if the victim unit is destroyed, then the artifact will seek new targets until its power runs out.
Credits: Me.
Tier: 2 (Requires Forge and Radar).
Armor: Light.
Weaponless.

Hover tank



A tank that uses its anti-gravity engine to hover above ground. Armed with a powerful pulse cannon to take out other vehicles.
Credits: Me.
Tier: 2 (Requires Forge and Radar).
Armor: Heavy.
Weapon warhead: Armor Piercing.

Tripod



The ultimate war machine of the Scrin, the tripod is armed plasma cannons which annihilate infantry and structures.
Tier: 3 (Requires Forge and Laboratory).
Credits: Lin Kuei Ominae.
Armor: Heavy.
Weapon warhead: Rifle.

Aircraft

Stormrider



Scrin basic aerial unit, fighter jet that is effective against aircraft and air units, it can fire while moving and doesn’t need to rearm itself.
Tier: 1 (requires stargate).
Credits: Yah.
Weapon warhead: Rifle.

Glider



Aerial variant, can only target ground units and can turn into a ground unit that works as an anti air platform, effective against armor.
Credits: Me.
Tier: 1 (requires stargate).
Weapon warhead: Armor piercing.

Destroyer



Scrin frigate, functions as an aerial artillery for the faction, fires slowly but deals decent damage.
Credits: Me.
Tier: 2 (requires Stargate and Radar).
Weapon warhead: Artillery.

Battlecruiser



Alien Battleship called in to impose fear on the enemies of the Scrin, it can detect stealthed units and can also target any type of unit.
Credits: Me.
Tier: 3 (requires Stargate and Laboratory).
Weapon warhead: Bomb.

Mothership



Hero unit of the Scrin Armada, this Ship can be considered an equivalent of a Flagship for the scrin, while it doesn't have weapons of its own, it serves as an aircraft carrier capable of leveling down a city.
Credits: Me.
Tier: 3 (requires Stargate and Laboratory).
Fighter Weapon Warhead: Rifle.

Creation Engine



Equivalent to the Scrin Support Superweapon, it's an aerial forge that can assemble Scrin vehicles anywhere, it can also increase the gravitational strength of a targetted area to slow all units located there.
Credits: Me.
Tier: 3 (requires Stargate and Laboratory).
Unnarmored.

Host Station



The main component of all Scrin bases, like an MCV, but with the added benefit of being an aerial unit.
Credits: Me.

_________________

Creator of Shattered Paradise .
ORA Discord https://discordapp.com/invite/tuhp9m6 , SP Discord https://discord.gg/hk428Wk

Last edited by Nolt on Sun Jul 29, 2018 8:03 pm; edited 4 times in total

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Tue May 10, 2016 3:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:


You Spin me right round baby right round like a record baby right round right round!  Laughing

Good stuff... though the Tripod being the only Scrin Unit with more grey colors does distract me...

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Tue May 10, 2016 6:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Atomic_Noodles wrote:
Quote:


You Spin me right round baby right round like a record baby right round right round!  Laughing

Good stuff... though the Tripod being the only Scrin Unit with more grey colors does distract me...

Yeah, I reckon both the Tripod and Stormrider (ironically the only C&C3 Scrin units in the mod) need to be redone to look more like the rest of the Scrin units.

Also, I'm surprised the MCV is in that list, but not the Harvester, especially given that the Scrin have a unique Harvester...

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue May 10, 2016 6:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Nolt: you want a bigger or different colored tripod? I can do the changes and send you all the raw frames (SHP-conversion and pixel fine-tuning in SHP Builder would be up to you them)

the creation engine is interesting. how do you gave it an animation while standing still and how do you made it stand still in midair without auto-landing on the closest free cell?


btw, please don't rescale the images. keep them all in the original ingame size.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Tue May 10, 2016 8:42 am    Post subject: Reply with quote  Mark this post and the followings unread

I thought it's very well visible that this is an OpenRA mod. And when it comes to that, you've been told already, these are not rescaled images.



The flying factory is just a helicopter with LandWhenIdle: false and having the ProductionQueue or PrimaryBuilding trait (unsure if Nolt went with classic prodqueues or individual ones).

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue May 10, 2016 9:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Wasn't obvious for me from the pictures that this is OpenRA

Pixel Doubling is like rescaling to me. Only difference, it's done by the game and not by some picture editor.
And in this topic, the sizes are bad to get when you see some pictures in doubled size and others in normal size.

Just for me, to get a real size comparison.

hmm, the tripods size actually looks quite fitting

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

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Nolt
Cyborg Firebomber


Joined: 25 Apr 2012
Location: Chile

PostPosted: Tue May 10, 2016 9:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

[quote="Atomic_Noodles"]
Quote:

You Spin me right round baby right round like a record baby right round right round!  Laughing

I agree, the turn rate is too slow, I will have to make it faster. jk

Lin Kuei Ominae wrote:
Nolt: you want a bigger or different colored tripod? I can do the changes and send you all the raw frames (SHP-conversion and pixel fine-tuning in SHP Builder would be up to you them)

The tripod size is fine, I could use a purple colored Tripod if you are willing to make it.

Alex06 wrote:

Also, I'm surprised the MCV is in that list, but not the Harvester, especially given that the Scrin have a unique Harvester...

Hm, I forgot, I did not consider it important, tho I may add it later here.

_________________

Creator of Shattered Paradise .
ORA Discord https://discordapp.com/invite/tuhp9m6 , SP Discord https://discord.gg/hk428Wk

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Tue May 10, 2016 10:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
Wasn't obvious for me from the pictures that this is OpenRA


The Shapeshifter is clearly using the original unittem. Good luck forcing all these shades of pink and blue (as seen on the powerplant buildup) into it.

It was that obvious. http://ppmforums.com/viewtopic.php?t=41763 makes it more visible though, but if you see and not just look, you should have noticed on your own.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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