:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Sun Oct 22, 2017 8:50 pm
All times are UTC + 0
 Forum index » Other Projects » Pre-Alpha Projects » Shattered Paradise
C.A.B.A.L. Arsenal
Moderators: Nolt
Post new topic   Reply to topic Page 1 of 1 [6 Posts] View previous topic :: View next topic
Author Message
Nolt
Flamethrower


Joined: 25 Apr 2012
Location: Chile

PostPosted: Wed May 11, 2016 1:49 pm    Post subject:   C.A.B.A.L. Arsenal
Subject description: Gifs included.
Reply with quote

Disclaimer: I am very bad at making voxels.
Thanks to Alex06 for his help getting some of those photos.
Thanks to Apollo for his awesome FX and Graion for his help in implementing the right configuration for it.

Traits:
    -Cyborgs are not Immune to Tiberium Poisoning, but they self repair anywhere.
    -CABAL infantry can be refunded at the Stasis Chamber for half it's cost.
    -Some Vehicles and aircraft can create guard drones in different situations, these units will engage hostile units independent of the actions of the parent.


Legend:
    -Cabal Claw -> Barracks
    -Stasis Chamber -> Grinder Equivalent for Infantry.
    -Super Computer -> Tech Center


Infantry

Cyborg



Main infantry, the Tiberian Sun cyborg.
Credits: WW.
Tier: 1 (requires Cabal Claw).
Armor: None.
Weapon warhead: Rifle

Reclaimer



Support hover drone, it's a melee unit that converts the enemies it kills into cyborgs, the type of non combat cyborg will depend on the nature of the victim.
Credits: Me.
Tier: 1 (Requires Cabal Claw and Stassis Chamber).
Armor: none.
Weapon Warhead: Rifle.

Swarmling



Engineer Equivalent, repairs structures and auto repairs itself.
Credits: Me.
Tier: 1 (requires Cabal Claw).
Armor: none.

Gladiator



Heavy Cyborg equiped with twin AP cannons and a sensor array, can detect stealthed units, will keep fighting even after sustaining heavy damage.
Credits: Me.
Tier: 2 (requires Cabal Claw and Radar).
Armor: None.
Weapon Warhead: Armor Piercing.

Abductor



Hover drone, that is unarmed unless deployed, when ordered to do so it will burrow on the ground and cloack itself, it will fire spikes at hostile targets, which will turn enemies into non combat cyborgs if they manage to deal the killing blow, this unit doesn't uncloack when attacking.
Credits: Me.
Tier: 2 (requires Cabal Claw and Radar).
Armor: none.
Weapon warhead: Artillery (The better the armor, the less damage is dealt).

Cyborg Reaper



Similar to the Tiberian Sun variant except it doesn't release tiberium when killed nor can heal over it.
Can ensrane infantry like the original did, it fires rockets that gather elevation and hit random hostile targets, making it stronger in duels.
Credits: WW.
Tier: 3 (requires Cabal Claw and Supercomputer).
Armor: Light.

Cyborg Commando



The old favourite, self repairs.
Credits: WW.
Tier: 3 (Requires Barracks and Tech Center).
Armor: Heavy

Vehicles

Seeker



Mech equipped with a long range rocket launcher, can attack air units, detects stealthed ones and it can be ordered to deploy to remain static, in this state it takes less damage from all sources and it releases a defence drone to increase their damage output slightly.
Tier: 1 (Requires Warfactory).
Credits: Me.
Armor: Light.
Weapon warhead: Rocket.

Centurion



Quadruped walker, the equivalent to a main battle tank, designed to give anti infantry support to the seekers, can fortify it's position when ordered to deploy, similar to a tick tank, this unit also deploys defence drones when entrenched.
Credits: Me.
Tier: 1 (Requires Warfactory).
Armor: Heavy.
Weapon warhead: Rifle.

Hover APC



Hover APC, can transport Infantry or one vehicle.
Credits: Me.
Tier: 2 (Requires Warfactory and radar).
Armor: Light.
Weaponless.

Artisan



Support Drone that slowly assembles turrets over time, it can be ordered to deploy its turrets over a targetted area at any time, it is accompanied by two (or three, can't recall) defence drones.
Credits: Me.
Tier: 2 (Requires Warfactory and Radar).
Armor: Light
Weaponless.

Artisan turret



Small turrets that can be easily deployed around the battlefield, they may not be very durable, but the damage they deal can be quite troublesome if not stopped in time.
Credits: Me.
Armor: Light.
Weapon Warhead: Rifle and Armor Piercing (has two weapons).

Drone Host



Heavy artillery mech, this unit fires some artillery shells followed by two sentry drones that help distract enemies, any enemy killed by this unit or the drones is converted into a non combat cyborg, this mech is accompanied by three defence drones for close combat protection.
Credits: Me, HG_Scipción (Scrin Powerplant, the structure with a flying crystal)
Tier: 2 (requires Warfactory and Supercomputer).
Armor: Light.
Weapon warhead: artillery.

Paladin



Combat walker, designed using the data gathered from the construction of the Core Defender, it's equipped with dual laser cannons just as the original, self repairs, it's so big it breaks the fourth wall of any factory.
Credits: Me.
Tier: 3 (Requires Warfactory and Super Computer).
Armor: Heavy.
Weapon Warhead: Full damage.

Aircraft

Wasp



Drone equipped with a laser cannon and dual rocket launchers, doesn't need to ream.
Credits: Me.
Tier: 1 (requires Air factory).
Weapon warhead: Rocket

Firefly



Support Drone that scrambles the sensors of the enemy vehicles, reducing their combat effectiveness, detects stealthed units.
Credits: Me.
Tier: 2 (requires Air Factory and Radar).

Devourer



A flying grinder, similar to a RA2 in terms of speed and health, but being much a lesser threat in terms of damage output (because it has a much smaller area of effect), this unit will salvage the remains of any enemy unit that dies near it.
Tier: 2 (requires Warfactory and radar).
Credits: Me (Devourer), HG_Scipcion (That awesome refinery that can be seen).
Armor: Heavy.
Weapon warhead: Artillery (The better the armor, the less damage is dealt).

Bassilisk



Heavy Frigate designed for terror tactics, its equiped with plasma cannons and firestorm bombs, it's effective vs light armored targets.
Credits: BySc (Conversion to 3d to vxl), Zero18 (Painting).
Tier: 3 (Requires Air Factory and Super Computer).
Weapon warhead: Bomb.

Non Combat Cyborgs.

Sentry



Hover drone spawned by the drone host, it cannot deploy anymore, converts the unit it kills into non combat cyborgs.
Credits: Me.
Armor: none
Weapon warhead: Full damage.

Swarmling

Worker



Result of turning a biped into a cyborg.
Credits: Me.
Armor: none.
Weapon warhead: Rifle

Cyberdog



Result of turning a beast into a cyborg.
Credits: Me.
Armor: None
Weapon warhead: Rocket.

Sentinel

No image yet, I need to render and recode this ugly thing again.

Result of destroying a vehicle with a conversion weapon.
_________________

Creator of Shattered Paradise and Nomad Galaxy. WARNING, there are tons of gifs on both pages.

Last edited by Nolt on Tue Oct 25, 2016 12:42 am; edited 3 times in total

Back to top
View user's profile Send private message Send e-mail MSN Messenger
Speeder
Commander


Joined: 03 Sep 2004
Location: Point Hope

PostPosted: Wed May 11, 2016 2:24 pm    Post subject: Reply with quote

That creeping hand is just awesome.
_________________

Back to top
View user's profile Send private message Visit poster's website
Nolt
Flamethrower


Joined: 25 Apr 2012
Location: Chile

PostPosted: Mon Oct 24, 2016 5:25 pm    Post subject: Reply with quote

Updated the unit lists a bit, I think I should upload more gifs.
_________________

Creator of Shattered Paradise and Nomad Galaxy. WARNING, there are tons of gifs on both pages.

Back to top
View user's profile Send private message Send e-mail MSN Messenger
deathreaperz
Commander


Joined: 20 May 2013
Location: Creativity Corp, ID Division

PostPosted: Mon Oct 24, 2016 10:10 pm    Post subject: Reply with quote

The Devourer is a real threat, even for the halloween
_________________
Yuri wrote:
The flower is going to bloom soon!


Back to top
View user's profile Send private message
Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Mon Oct 24, 2016 10:18 pm    Post subject: Reply with quote

Yeah, you're very good at this. Nice work.
_________________


Retired from modding. All the best, PPM!

Twisted Insurrection [Version 0.6]
Twisted Insurrection OST [Vol. 6]
Twisted Insurrection: Gallery

Tiberian Sun Client (Includes UMP)

Back to top
View user's profile Send private message Send e-mail Visit poster's website
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Sun Oct 30, 2016 5:04 pm    Post subject: Reply with quote

I like this stuff! unique, and well made.
I'm a big fan of that dog animation
_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department
The Team Black Index - Steam: TeamBlack aka BeastMode

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [6 Posts] View previous topic :: View next topic
 Forum index » Other Projects » Pre-Alpha Projects » Shattered Paradise
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.1515s ][ Queries: 11 (0.0210s) ][ Debug on ]