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Introducing Black Alert
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Fri May 13, 2016 2:18 pm    Post subject:  Introducing Black Alert
Subject description: Black Alert mod is a total conversion mod for RA2 Yr, Which take place in a futuristic era with 2 ne
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Hey all , I am Zlixine. First my previous mod (War Of The World) has been renamed to (Black Alert) to avoid confusion between it and "War Of The WorldS" movie. Now i am converting my old mod to the new one.

This conversion has 3 parts:
1.Renaming , Remaking Graphics (Avengers only)

2.fixing all bugs

3.reconsrtuct the structure of the mod which means complete new story

Now i am fixing all the bugs and i am please to tell you that the Allied And Soviet Faction are stable and the Beta 1 release may come soon but we need mappers for the campaign and Coop maps

This mod has 5 factions which are:

Allied - Soviet - Eplis - China - Avengers



Avengers whould be the last one to introduce.

There will be 3 releases
1.Beta 1 (contain act one which contains Allied , Soviet ,Eplis only)
2.Beta 2 (Contains act 2 which include 1 more faction "China" And some of units of Avengers)
3.Full release or as i like to call it Black Release (Contains Act 3 that include the Avengers)




Now i will leave you with some photos:

Here are the full arsenal of the Soviet and Allied:


THE SOVIET ARSENAL

THE ALLIED ARSENAL


now i will show you Eplis's new unit which i spent 3 hours to code it

THE VIRUS SPREADER


Another photo



And another Photo



And about the UI i made some changes here it is to both of the loading screen and the main menu

This is the main menu only


Currently I am the only one who is developing this mod in the -Z- org. so i am looking for someone who can work with us, we need:

3D Artists , voxel makers, Voice actors, Mappers, Modders (mods RA2 yr ini), C++ programmers

once you joined us you must know that you joined the -Z- team which doesn't only work on this mod but we work on other things.

For more information or submissions contact me at my profile here or at Zlixine@gmail.com

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri May 13, 2016 4:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh look, Mr Originality now rips lefthand's old project name!

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri May 13, 2016 4:46 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Fri May 13, 2016 5:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Graion Dilach wrote:
Oh look, Mr Originality now rips lefthand's old project name!


Well, Black Alert doesn't contain any ripped assets.
And lefthand is unactive and his logo or assets aren't used in my mod
insulting me over and over is just something normal but when i insult someone banshee just bans me.
ahhhhhhh.....................

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Fri May 13, 2016 5:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Graion Dilach wrote:
Oh look, Mr Originality now rips lefthand's old project name!
lefthand had a mod?

Such an interesting promotion, Zlixine. But I think I'm not willing to download it, since I'm busy and not interested.

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Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Fri May 13, 2016 5:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

deathreaperz wrote:

Such an interesting promotion, Zlixine. But I think I'm not willing to download it, since I'm busy and not interested.


No one told you that you must download it.
Spoiler (click here to read it):
(better if you don't)

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri May 13, 2016 6:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lol, the Peanut Duet broke apart? But you two have so much common, like your IQ, your brain size...

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Fri May 13, 2016 6:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry graion but i didn't find a suitable reply as the Baby graion avatar file was lost from my device.

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lefthand
Grenadier


Joined: 08 Feb 2008

PostPosted: Thu May 19, 2016 7:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Never had a trade mark on the name Black Alert. So it is fair use.

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Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Fri May 20, 2016 12:36 am    Post subject: Reply with quote  Mark this post and the followings unread

lefthand wrote:
Never had a trade mark on the name Black Alert. So it is fair use.


Oh, thanks.

Some updates

looks like Avengers Are getting there long awaited sidebar
just note this is edit Old-Soviet sidebar, The soviet are using new one + I am working on China Sidebar



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MustaphaTR
Scorpion Sniper


Joined: 22 Jan 2015
Location: Kastamonu, Turkey

PostPosted: Fri May 20, 2016 2:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sidebar is looking good Zlixine.

temp wrote:

Sorry graion but i didn't find a suitable reply...


I could say some things to his comments, i don't wanna go down to his level.

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Fri May 20, 2016 4:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

The "A" should be more serious/sharper. I don't know what these "Avengers" are going to be,
but this "A" looks like I draw it with a paint brush...
I would use a more serious font.

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"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sat May 21, 2016 2:01 am    Post subject: Reply with quote  Mark this post and the followings unread

It looks like it's a reflection in those funny distorting mirrors actually.

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Mon May 23, 2016 9:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why didn't he even think of creating a logo? Of course i know how, You can do it using 3DS Max.
Example:

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Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Tue May 24, 2016 11:27 am    Post subject: Reply with quote  Mark this post and the followings unread

None from your business, you want to give advice go and make a mod away from me.

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Tue May 24, 2016 11:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

It was an example.

That is strange, your Signature says "Feeling sad.  Sad ", Something must have been Affected you.

EDIT: Now not!

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Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Fri May 27, 2016 12:15 am    Post subject: Reply with quote  Mark this post and the followings unread


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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Sun May 29, 2016 1:44 am    Post subject: Reply with quote  Mark this post and the followings unread

hey Zlixine, your mod looks good...
I have respect for you (you're a small part of the modders that use any program of modeling, like 3DsMax)

good luck and make your own graphics! (is better)

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Wed Jun 01, 2016 7:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

HG_SCIPCION wrote:
hey Zlixine, your mod looks good...
I have respect for you (you're a small part of the modders that use any program of modeling, like 3DsMax)

good luck and make your own graphics! (is better)


I use 3DS Max too.

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Thu Jun 02, 2016 3:26 am    Post subject: Reply with quote  Mark this post and the followings unread

So for the most part this mod looks like you split YuriCountry elements into the other sides, and you replaced the voxels and terrain.

What would you say is the focus of the mod, or where is the uniqueness you want it to be remembered for?

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Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Thu Jun 02, 2016 1:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:

What would you say is the focus of the mod, or where is the uniqueness you want it to be remembered for?

ZOMBIES!!! & ALIENS!!!

G-E wrote:
So for the most part this mod looks like you split YuriCountry elements into the other sides, and you replaced the voxels and terrain.


No, actually each faction has its own Technology & attack style.
Allied: Prism Technology & weather control weapons & Long range missiles.
Soviet: Tesla technology & Nuclear weapons & heavy armor.
Eplis("Yuri"): Mind control Technology, Bio Weapons ("Virus & chaos") & magentic technology.
China: Heavy damage weapons & Heavy armor & Long Range
Avengers: Spectrum Lasers & E.M.P. technology & cheap equipment.

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Thu Jun 02, 2016 5:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

China is not with the Soviets?  They share the heavy armor tech...
:/

_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

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Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Thu Jun 02, 2016 6:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

PillBox20 wrote:
China is not with the Soviets?  They share the heavy armor tech...
:/

yes, they aren't.

And heavy armor tech varies "soviet armor is good against Aircrafts & defenses" "China armor is good against tank & infantry".

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Thu Jun 02, 2016 7:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Does your soviet tanks get damaged by B.A.R.?  Laughing

Can you explain the difference between Prism and Spectrum Tech to me?

I don't see any tactics in this discription...

Not trying to be rude here, but some things in your mod are making me laugh.

_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

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Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Thu Jun 02, 2016 9:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

PillBox20 wrote:

1-Does your soviet tanks get damaged by B.A.R.?  Laughing

2-Can you explain the difference between Prism and Spectrum Tech to me?

3-I don't see any tactics in this description...

4-Not trying to be rude here, but some things in your mod are making me laugh.


One by one"
1-LOL , no they have the heaviest Armor in the game
2-Spectrum is prism technology but longer in range and heavier damage.
3-Everything subject to change ...
4-explain what are the Funny thing in my mod to make it serious  Razz

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Fri Jun 03, 2016 5:06 am    Post subject: Reply with quote  Mark this post and the followings unread

temp wrote:
"soviet armor is good against Aircrafts & defenses" "China armor is good against tank & infantry".


The funny thing is that soviet armor is good vs defenses and aircraft.
Meaning that it is vulnerable to infantry fire. No tank armor in modern
times can be damaged by bullets.

Plus I don't see more heavy damage than Tesla and Nuclear weapons.
Meaning that China will fitt better as a Soviet subfaction
rather than a separete side.

It is funny how you try to go for many different and unique sides,
but all I see is a glass out of juice. Therefore you take someone else's juice
to fill your own glass. Producing your own juice takes time,
but with effort and patience you will get something unique.

For the purpose of not being copied, I will just say that from all the mods I
have seen, non has done what I have done to the desolator.

No need to answer to me. I usualy like to drop something that will make
people think about it. I don't have time for argument war. I want to
bring out the tought in people, cause very low numbers are using
their grey liquid correctly...

_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

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lefthand
Grenadier


Joined: 08 Feb 2008

PostPosted: Fri Jun 03, 2016 6:48 am    Post subject: Reply with quote  Mark this post and the followings unread

PillBox20 wrote:
No tank armor in modern times can be damaged by bullets.


Yet tanks in Red Alert have to shoot infantry multiple times with their main cannon in order to even kill them. Red Alert is anything but realistic.


temp wrote:
Allied: Prism Technology & weather control weapons & Long range missiles.
Soviet: Tesla technology & Nuclear weapons & heavy armor.
Eplis("Yuri"): Mind control Technology, Bio Weapons ("Virus & chaos") & magentic technology.
China: Heavy damage weapons & Heavy armor & Long Range
Avengers: Spectrum Lasers & E.M.P. technology & cheap equipment.


For example, having the Soviets and China fill the heavy armor role feels redundant and expected. So I provided some other different play styles.

Strong Economy - A faction that is very efficient at gaining resources. They may have the ability to produce different ore collecting vehicles, oil derricks or use Are's bounty logic.  

Logistical Power - Kind of like the Scrin of Tiberian Wars. They'd have lots of hovering/flying/teleporting/amphibious units. So much of RA's combat is focused on the ground that this would be a nice way to spice up the game.

Robotic Army - With Ares, you could have a faction entirely "powered" much like how the Allied robot tank is. Robotic/cyborg units could be immune to mind control, radiation, toxins and etc. but be highly vulnerable to power outages.

etc..

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Fri Jun 03, 2016 11:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ill take the Strong Economy one xD , thanks for the idea, Lefthand Surprised

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Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Fri Jun 03, 2016 11:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

deathreaperz wrote:
Ill take the Strong Economy one xD , thanks for the idea, Lefthand Surprised


Thread Thief  Razz :b

new idea:
China has the cheapest Tanks with the worst quality "taken from real life"

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lefthand
Grenadier


Joined: 08 Feb 2008

PostPosted: Sat Jun 04, 2016 3:43 am    Post subject: Reply with quote  Mark this post and the followings unread

deathreaperz wrote:
Ill take the Strong Economy one xD , thanks for the idea, Lefthand Surprised


You're very welcome, since I doubt I'll ever have the time to utilize these features in a mod, here are some features I brainstormed;

No Ore Mining, Structures provide Income: Remember how in CNC Generals the GLA had the ability to build a black market that constantly contributed credits? This faction would have a structure that would passively provide credits but could never build refineries or mine ore. While this would free time spent on managing an economy, but the disadvantages of these structures is that they'd require a lot of power to function, take up build space, would have a highly explosive death weapon and etc..

Multiple Miners: Just like vehicles, this faction would have an assortment of miners at their disposal. It would have miners that could hover over water, ones which could drill underground, some that would be extensively armored, a few that were extremely fast, or even a large, legendary mammoth tank-like ore miner that could easily destroy any competing miners on the ore field.

Bounty Exclusive: An Ares feature, but such a faction could only get credits on kills.

temp wrote:

new idea:
China has the cheapest Tanks with the worst quality "taken from real life"


How about this; China has the cheapest of every unit kind but most can be upgraded - at a very high cost - where they become some of the strongest units in game.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sat Jun 04, 2016 4:26 am    Post subject: Re: Introducing Black Alert Reply with quote  Mark this post and the followings unread

temp wrote:
... Currently I am the only one who is developing this mod in the -Z- org. so i am looking for someone who can work with us, we need:

3D Artists , voxel makers, Voice actors, Mappers, Modders (mods RA2 yr ini), C++ programmers

once you joined us you must know that you joined the -Z- team which doesn't only work on this mod but we work on other things.


Oh boy, this clown is back...

I thought you said you were a 3D artist and mapper as it says in your profile in multiple websites? Or do you want actual quality 3D art?

This mod most definitely lacks direction in every sense of the word and good modders are already scarce as it is, so maybe you should work on presenting an actual direction your mod is going, instead of just including mashed-up new sides in what looks like it should be a private mod, before you go asking for help.

Right now all you have are:
    Screenshots of generic weapons with no seemingly genuine effects on gameplay.
    Grayscale recolors of the menu.
    WAY too much embossing of text (in the wrong direction I might add).
    A bunch of public VXL's lined up doing nothing with no information on why they even exist.
    2 New sides without any kind of reason to exist.
    It took THREE HOURS to code ONE UNIT with generic homing rockets.

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Sat Jun 04, 2016 4:41 am    Post subject: Reply with quote  Mark this post and the followings unread

And yeah, he recruited a tester and he is jobless to test this mod.
EDIT: Moderator, please delete this comment. There is no delete (X) button for this reply but there IS an (X) button in my latest reply. (Seems incomplete replying process cause no delete button)

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Last edited by deathreaperz on Sat Jun 04, 2016 5:42 am; edited 1 time in total

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Sat Jun 04, 2016 4:41 am    Post subject: Reply with quote  Mark this post and the followings unread

And yeah, he recruited a tester and he is jobless to test this mod, because of the tester even didn't received the package. As 4SG said, a private mod.

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Sat Jun 04, 2016 5:48 am    Post subject: Reply with quote  Mark this post and the followings unread

temp wrote:
G-E wrote:

What would you say is the focus of the mod, or where is the uniqueness you want it to be remembered for?

ZOMBIES!!! & ALIENS!!!


I think this bottomlines the 'direction' of this mod, nothing to be taken seriously if that wasn't obvious already.

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Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Sat Jun 04, 2016 9:37 am    Post subject: Reply with quote  Mark this post and the followings unread

4stargeneral wrote:
A bunch of public VXL's lined up doing nothing with no information on why they even exist.


You mean that i don't have info why they even exist?

Tier 5 "Long Range Artillery"
Stryker:
In WW4 , Allied forces couldn't stand one chance int Stand 45 against the Zombies the infection spread-ed too fast and it couldn't be quarantined. European Scientists with help of the Military Engineers Could Build a Very Long Range artillery and called it Stryker, Israel used this tank to attack the zombies behind their walls it was very useful to them, but they had to buy many Strykers because that damage that its weapon deal with is very low.

There is also a story behind each tank in my mod, except the avengers because I decided to remove their faction until i create some quality Assets ("possible after Beta 1")

ApolloTD wrote:

I think this bottomlines the 'direction' of this mod, nothing to be taken seriously if that wasn't obvious already.

In vanilla Red alert 2 if you shot 5 G.Is With a rhino , they will destroy your Rhino, and your rhino won't be able to destroy it.

Inside a crate, you may find an Apocalypse or a prism, do you take this seriously?

No, actually Red Alert 2 and Yuri's Revenge aren't serious about anything, and aren't realistic, and do you hate them? No we actually love them maybe more than any other game!

DeathReaperz wrote:
And yeah, he recruited a tester and he is jobless to test this mod, because of the tester even didn't received the package. As 4SG said, a private mod.


if 4SG want to say anything about my mod, then he can say it, but YOU?!
I tested your crap mod, it doesn't add anything new, Gameplay is shitty, A.I. is retard, And no logos and an Orange sidebar, no stories, and Ideas belong to a retard man.

You shouldn't have a public mod nor private one.

4SG wrote:
It took THREE HOURS to code ONE UNIT with generic homing rockets.


Actually, I get distracted very easily, i was listening to music then, and i spent three hours getting graphics & sounds & coding them.

4SG wrote:
2 New sides without any kind of reason to exist.

Avengers has been  temporarily Cancelled.
China has a reason which is its importance in the story, because infection starts in China ("which have the highest population") then spreads to the world.

4SG wrote:
Screenshots of generic weapons with no seemingly genuine effects on gameplay.


generic weapons?
my internet upload speed is bad (10 KB/S), i can't upload much videos, when i release the mod you can try it. my mod's A.I. is very challenging at some times, it was near to beat me yesterday, but i know all its movements so i beated it. ("it is all about Anti-Air weapons"

Allied has chrono miners.
Soviet will use bounty.
Eplis Has hover Miners & multiple miners.
China has cheap miners, fast to build.

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4StarGeneral
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Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sat Jun 04, 2016 2:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

See, this is the kind of information you need to post so that people actually see that there's any kind of reason for this mod to be considered existential. Your original post should have included far more info, like:
temp wrote:
Tier 5 "Long Range Artillery"
Stryker:
In WW4 , Allied forces couldn't stand one chance int Stand 45 against the Zombies the infection spread-ed too fast and it couldn't be quarantined. European Scientists with help of the Military Engineers Could Build a Very Long Range artillery and called it Stryker, Israel used this tank to attack the zombies behind their walls it was very useful to them, but they had to buy many Strykers because that damage that its weapon deal with is very low.


temp wrote:
Allied has chrono miners.
Soviet will use bounty.
Eplis Has hover Miners & multiple miners.
China has cheap miners, fast to build.


If Avengers are scrapped, maybe you should update your OP and add why.

Lol, 10KB/s, time to get out of 1995.

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temp
Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Sat Jun 04, 2016 2:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

4StarGeneral wrote:
See, this is the kind of information you need to post so that people actually see that there's any kind of reason for this mod to be considered existential. Your original post should have included far more info, like:
temp wrote:
Tier 5 "Long Range Artillery"
Stryker:
In WW4 , Allied forces couldn't stand one chance int Stand 45 against the Zombies the infection spread-ed too fast and it couldn't be quarantined. European Scientists with help of the Military Engineers Could Build a Very Long Range artillery and called it Stryker, Israel used this tank to attack the zombies behind their walls it was very useful to them, but they had to buy many Strykers because that damage that its weapon deal with is very low.


temp wrote:
Allied has chrono miners.
Soviet will use bounty.
Eplis Has hover Miners & multiple miners.
China has cheap miners, fast to build.


If Avengers are scrapped, maybe you should update your OP and add why.

Lol, 10KB/s, time to get out of 1995.


Avengers has been Temporarily scrapped.

About our internet , we have thiefs that steal the money of people by providing us with slow internet.
More Info:
https://en.wikipedia.org/wiki/Internet_Revolution_Egypt

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deathreaperz
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Joined: 20 May 2013
Location: Indonesia

PostPosted: Sat Jun 04, 2016 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
if 4SG want to say anything about my mod, then he can say it, but YOU?!
I tested your crap mod, it doesn't add anything new, Gameplay is shitty, A.I. is retard, And no logos and an Orange sidebar, no stories, and Ideas belong to a retard man.
So I am not allowed to say anything about this mod? Sure, you can call me a retard when I test a mod that has $50000 cost ingame and i'm sure someone will troll me when i replied this.

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temp
Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Sat Jun 04, 2016 7:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

deathreaperz wrote:
Quote:
if 4SG want to say anything about my mod, then he can say it, but YOU?!
I tested your crap mod, it doesn't add anything new, Gameplay is shitty, A.I. is retard, And no logos and an Orange sidebar, no stories, and Ideas belong to a retard man.
So I am not allowed to say anything about this mod? Sure, you can call me a retard when I test a mod that has $50000 cost ingame and i'm sure someone will troll me when i replied this.

The maximum cost of a unit in my mod is 3500 $ + HOW IN THIS UNIVERSE  DID YOU GET MY MOD AS I DIDN'T RELEASE IT!!!! DID MARIOMILESC&C GAVE IT TO YOU?????????????

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deathreaperz
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Joined: 20 May 2013
Location: Indonesia

PostPosted: Sun Jun 05, 2016 1:25 am    Post subject: Reply with quote  Mark this post and the followings unread

No, he didn't. I even can't contact him for days and you accused him, bravo. Max cost is $3500? No superweapons then. Anyway in this mod, there will be Ironman, because there is a Hulk. You can train Yuri Prime with $100, guaranteed affordable, and beware of Phantom, ordinary black sniper with $7600, bounty hunter will be pleased to kill him.

EDIT: It is true that this mod have cheap vehicles, but unaffordable infantry.

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temp
Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Sun Jun 05, 2016 12:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

deathreaperz wrote:
No, he didn't. I even can't contact him for days and you accused him, bravo. Max cost is $3500? No superweapons then. Anyway in this mod, there will be Ironman, because there is a Hulk. You can train Yuri Prime with $100, guaranteed affordable, and beware of Phantom, ordinary black sniper with $7600, bounty hunter will be pleased to kill him.

EDIT: It is true that this mod have cheap vehicles, but unaffordable infantry.


You Seem to have a version of the mod that i gave it to him, because i balanced the whole mod after that.
Let me ask you a question: Do you have my mod?

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Sun Jun 12, 2016 12:12 am    Post subject: Reply with quote  Mark this post and the followings unread

temp wrote:
deathreaperz wrote:
No, he didn't. I even can't contact him for days and you accused him, bravo. Max cost is $3500? No superweapons then. Anyway in this mod, there will be Ironman, because there is a Hulk. You can train Yuri Prime with $100, guaranteed affordable, and beware of Phantom, ordinary black sniper with $7600, bounty hunter will be pleased to kill him.

EDIT: It is true that this mod have cheap vehicles, but unaffordable infantry.


You Seem to have a version of the mod that i gave it to him, because i balanced the whole mod after that.
Let me ask you a question: Do you have my mod?


He should, i cannot have it, i already deleted the WOTW files on my PC.

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temp
Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Thu Jul 07, 2016 3:43 am    Post subject: Reply with quote  Mark this post and the followings unread


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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Fri Jul 08, 2016 7:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Building Designs Are not fitting with RA2. If i were you, I would be creative and create these buildings myself, Even with help or not.



Nice Megalodon, I never saw someone creates a robot SHP, This is RaRe.
You know, SharkNado name is good for it too.

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Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Fri Jul 08, 2016 8:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

PussyPus wrote:
Building Designs Are not fitting with RA2. If i were you, I would be creative and create these buildings myself, Even with help or not.



Nice Megalodon, I never saw someone creates a robot SHP, This is RaRe.
You know, SharkNado name is good for it too.


Please Don't Comment on any post i make.

SHUT THE *ztype UP

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sat Jul 09, 2016 12:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Where exactly did you get that Megalon from? Because it's bad enough the name is ripped.

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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Sat Jul 09, 2016 10:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Lol, the whole set of units is from Reign of Steel mod, wow, such creativity, much effort

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ApolloTD
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Joined: 19 Nov 2003

PostPosted: Sat Jul 09, 2016 11:07 am    Post subject: Reply with quote  Mark this post and the followings unread

It's from Reign of Steel, HolyMaster's mod. Assets usable with credit as per HM's decision but frankly showcasing them for other mod with nothing new is IMO pointless newspost.

For all intent's and purposes, its just free arts compilation mod with rather limited(?) own effort so far, this stuff is not gonna impress anyone.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sat Jul 09, 2016 12:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is why I asked, he didn't even bother changing colors or taking off the logo from RoS on the buildings. I was also figuring HolyMaster would get no credit.

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deathreaperz
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Joined: 20 May 2013
Location: Indonesia

PostPosted: Sat Jul 09, 2016 2:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Damfoos wrote:
Lol, the whole set of units is from Reign of Steel mod, wow, such creativity, much effort
Much attention Surprised

Seriously, zlix, are you mirroring?

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