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Rev 532 -- New feature: custom 360 GIF animations at 3D Mod
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PostPosted: Tue Jun 21, 2016 10:26 pm    Post subject:   Rev 532 -- New feature: custom 360 GIF animations at 3D Mod Reply with quote

banshee -- 12 file(s) modified

New feature: custom 360 GIF animations at 3D Modelizer. You can now choose the amount of frames, as partially requested by MustaphaTR at: http://www.ppmforums.com/viewtopic.php?p=546503#546503

(I know he wants PNG in that request, but for now we are staying with GIFs).

Also, this revision fixes an old bug with GIF animations where the last frame would look odd and that animations would have the amount of frames requested (the default was 90) minus one.


~ /vxlseiii14x/source/forms/Form3dModelizer.dfm
~ /vxlseiii14x/source/forms/Form3dModelizer.pas
+ /vxlseiii14x/source/forms/FormCustom360DegAnimation.dfm
+ /vxlseiii14x/source/forms/FormCustom360DegAnimation.pas
~ /vxlseiii14x/source/forms/FormMain.pas
~ /vxlseiii14x/source/rendering/RenderEnvironment.pas
~ /vxlseiii14x/vxlse_III.bdsproj
~ /vxlseiii14x/vxlse_III.bdsproj.local
~ /vxlseiii14x/vxlse_III.dpr
~ /vxlseiii14x/vxlse_III.exe
~ /vxlseiii14x/vxlse_III.res
~ /Welcome.txt

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