Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Mar 28, 2024 7:39 pm
All times are UTC + 0
NoAmmoWeapon Bugs
Moderators: Ares Support Team at PPM, Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [6 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sun Jul 10, 2016 9:00 am    Post subject:  NoAmmoWeapon Bugs Reply with quote  Mark this post and the followings unread

An OpenTopped unit with NoAmmoWeapon can no longer switch weapon after it has infantries in it.

A gattling unit stops gattling after switching weapon, i.e. it never goes to stage2

Back to top
View user's profile Send private message Skype Account
Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Sun Jul 10, 2016 10:55 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't believe there was ever an intention to combine a gatling logic with no ammo switch.

_________________
mentalomega.com

Back to top
View user's profile Send private message Send e-mail Visit poster's website YouTube User URL Facebook Profile URL Twitter Channel URL
cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sun Jul 10, 2016 5:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Gattling works fine with SimpleDeployer so I thought WeaponOdds are at index 0 and WeaponEvens are at index 1

Back to top
View user's profile Send private message Skype Account
deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Mon Jul 11, 2016 1:51 am    Post subject: Reply with quote  Mark this post and the followings unread

cxtian39 wrote:
Gattling works fine with SimpleDeployer so I thought WeaponOdds are at index 0 and WeaponEvens are at index 1
Errr... Are you talking about OpenTopped NoAmmoWeapon or Gatling NoAmmoWeapon? :#

As Speeder said, there was no intention on mixing gatling logic with NoAmmoWeapon logic. Though you can make your infantry use 'gatling like' logic with NoAmmoWeapon logic. Forget about your vehicles for moments, give your infantry improvements :v

_________________
Quote:
Humans were born for two things: to pray and be productive.


Back to top
View user's profile Send private message
Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Tue Jul 12, 2016 3:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm surprised NoAmmo works with Gattling at all. That it even does what it is here described doing exceeds the functionality I was expecting from it. That it would stop gattling systems from working does make sense, though - NoAmmoWeapon calls for a specific Weapon# index, just like a Gattling stage does. This explains why it 'freezes' the unit at a certain stage - the call by NoAmmoWeapon overrides the call of the Gattling stage.

As far as Gattling working unaltered in conjunction with SimpleDeployer - did you test that? Because I can distinctly remember a deployed Gattling unit's Weapon being frozen at stage 1 when firing while deployed when I tested this combination.

_________________
Mao Zedong wrote:

Our mission, unfinished, may take a thousand years.  

Back to top
View user's profile Send private message
cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Tue Jul 12, 2016 6:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

okay it doesn't work with simpledeployer switch neither
I tried to make a siege chopper with rocket rack on its cannon in the past
it switches weapons in my dream

Back to top
View user's profile Send private message Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [6 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1446s ][ Queries: 11 (0.0077s) ][ Debug on ]