Joined: 09 Mar 2008 Location: Osaka (JP)/Hong Kong/Germany
Posted: Mon Jul 25, 2016 9:20 am Post subject:
SpyPlane.Mission not functional
According to the documentation, SpyPlane.Mission= on a Type=SpyPlane SW allows to customize the mission that the aircraft called in by that SW is assigned to.
I've tried various entries here (though I can't say I've tried *all* possible missions), and it seems that they have no differentiable effect - the aircraft will always act as if on an 'Attack' mission, except if set to SpyPlaneApproach or omitted entirely, which works as expected.
Is this intentional, a bug, a limitation? Is attacking just what aircraft does, on any mission? Are there any missions that produce different results? _________________
Mao Zedong wrote:
Our mission, unfinished, may take a thousand years.
From what I understand, the SpyPlane-spawned aircraft can only flyby (for scouting, shroud reveal) or attack. What other behaviors did you expect? _________________ mentalomega.com QUICK_EDIT
Joined: 09 Mar 2008 Location: Osaka (JP)/Hong Kong/Germany
Posted: Mon Jul 25, 2016 12:08 pm Post subject:
Well, considering that the Ares documentation explicity lists Move and Guard(!) as options, I would have thought that their behaviour would differ from one another, and differ from Attack, too. What I would have expected aircraft to do on each of those missions, I'm not sure - perhaps Move to cause the plane to simply land at the target location. _________________
Mao Zedong wrote:
Our mission, unfinished, may take a thousand years.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum