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WaterImage FLH ignored
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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Fri Sep 16, 2016 7:36 am    Post subject:  WaterImage FLH ignored Reply with quote  Mark this post and the followings unread

still using the FLH for land image when it's on water Confused
all the work in vain Embarassed

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Sep 16, 2016 8:03 am    Post subject: Reply with quote  Mark this post and the followings unread

It's a known issue. This wasn't noticed since the only unit that used WaterImage back in TS was the APC which was unarmed and voxel tilting units weren't as prevalent.

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AlexB
Commander


Joined: 31 May 2010
Location: Germany

PostPosted: Mon Sep 19, 2016 6:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Technically it's not an issue. The water image does not change the type of the unit. It only changes the appearance of the body and maybe turret. The unit looks different but behaves the same.

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Mon Sep 19, 2016 7:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Usually water images are made in a way that changes the height of FLH (for example, half of the unit gets "sunk"), which is probably why cxtian described this as an issue.

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Mon Sep 19, 2016 7:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

especially your boat grows long legs to walk on the ground Laughing

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