Looks like VXL Viewer screenshots turned into SHP.
It completely lacks lighting and shadows on the legs.
The plain colors, out of place upper leg color and the rather simple run cycle don't help either.
There are also holes in the upper legs.
With the 8 facings only it's also not that well usable ingame, since the long cannon needs 32 facings to look good on any ranged attack.
I added a version that matches the original GDI scheme. What you say is true LKO. My methods don't produce sufficient results. I need different programs, practice, and a better computer.
Is it possible to have standing frames and a turret? I tried and failed. QUICK_EDIT
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