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Freezed Death
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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Sun Nov 20, 2016 3:30 am    Post subject:  Freezed Death
Subject description: Overchilled caused death, be careful!
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Using Genetic Death's body as a body base for this anim, and the edits are using image editors. Credit me if this is used, and of course, comments. Enjoy.

Code:
[FROSTDIE]
Normalized=no
Layer=ground
Shadow=no


EDIT: Added Version 2 and removed the previous version, Using Genetic Death's body as a body base for this anim with (kinda) fixed color + using some parts of Atomic_Noodles (Jem)'s anim [Thanks, Jem!] to make it more realistic rather than the 1st version. Updated Preview anim.



frostdie.gif
 Description:
The Preview
 Filesize:  21.11 KB
 Viewed:  8838 Time(s)

frostdie.gif



frostdie-version2.shp
 Description:
The Anim

Download
 Filename:  frostdie-version2.shp
 Filesize:  17.51 KB
 Downloaded:  403 Time(s)


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Last edited by deathreaperz on Fri Feb 10, 2017 1:57 am; edited 2 times in total

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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Sun Nov 20, 2016 12:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

paint job ?

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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Sun Nov 20, 2016 1:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think it will fit TS, since their infantry is (likely) drawn by hand too.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Nov 20, 2016 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's a decent concept, but the execution is low-quality. It has no shading, only a few simple colours are used. Also, what causes it to split from the middle?

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Sun Nov 20, 2016 5:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Exley wrote:
paint job ?
Yes
Damfoos wrote:
I think it will fit TS, since their infantry is (likely) drawn by hand too.
Well, it can fit both RA2 and TS
Crimsonum wrote:
It's a decent concept, but the execution is low-quality. It has no shading, only a few simple colours are used. Also, what causes it to split from the middle?
It's my fault that I used darker color on multiply mode canvas, it destroyed the shading. Well, there was no cause on it, just an idea on how to make it be shattered.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Nov 21, 2016 3:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Made this one using the Rad Melt combined with the Brute Death.

Also something related to Brute Death...



brutdie.gif
 Description:
 Filesize:  11 KB
 Viewed:  8668 Time(s)

brutdie.gif



icedie.gif
 Description:
 Filesize:  8.86 KB
 Viewed:  8671 Time(s)

icedie.gif



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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Mon Nov 21, 2016 2:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like Atomic's icedie...

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon Nov 21, 2016 4:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

If we're compaing freezedies, this is what I made half a decade ago.



icedie.gif
 Description:
 Filesize:  4.3 KB
 Viewed:  8602 Time(s)

icedie.gif



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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Mon Nov 21, 2016 5:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Haha, I love how quickly it gets proven deathreaperz one is plain bad if do it more properly Smile

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Keeper
Cyborg Engineer


Joined: 06 Jun 2016

PostPosted: Mon Nov 21, 2016 7:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

I can somewhat understand the top half of the body shattering, but why do the legs shatter if they're frozen in place?

What happened to all the shattered ice particles? Shouldn't there be some ice around the blood?

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Fri Nov 25, 2016 3:34 am    Post subject: Reply with quote  Mark this post and the followings unread

I just did a quick simple animation without looking at it's quality just to fulfill frost death in my mod. Sad

Indeed mine is bad when compared with others, you guys are experienced to do that. Keep going

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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Sun Nov 27, 2016 10:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

you could do such too
just requires bit more effort than using paint -_-

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how did we end up here ?

this place is horrible ...

smells like balls ...


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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Sat Dec 24, 2016 12:34 am    Post subject: Reply with quote  Mark this post and the followings unread

I made one once where the victim gets transformed into a snowman, if only I could find that again. On that note, I don't think the anim is so bad up to the point where the person breaks apart for no reason in particular. Up to that point, it would work as an AnimToInfantry that produces a breakable "ice statue" out of the victom, like the Father Frost Bomb in WarFront.

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Tue Jan 10, 2017 2:13 am    Post subject: Reply with quote  Mark this post and the followings unread

I didn't hink it was bad. The colours are bad, but that can be solved by palette. I think it would look fine enough on ingame.

Atomic icedie is good up to the explosion, then the limbs don´'t make sense to be black and wiggly.

Dilach looks like the opposite of freezing, more like melting.

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Fri Feb 10, 2017 1:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Bump, updated anim.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Feb 10, 2017 3:37 am    Post subject: Reply with quote  Mark this post and the followings unread

My reasoning for the limbs turning back to original colors is that them thawing out again after being shattered. Basically imagining a frozen piece of meat is hit with a hammer. Similar to the Frozen Death in Red Alert 3.

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IamInnocent
Rocket Infantry


Joined: 28 Dec 2010
Location: East Malaysia

PostPosted: Sat Feb 11, 2017 2:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks like a dude doing a cool pose before facing his doom, and the pre-break quality. Those are the only bad part.

The good parts are that, I like the style of this ice death anim. While the quality is not so well, the darker blue used evokes a look of intensity, and it does look better than the ice melt animation used in early mods. (Not Graion's version, his version looks cool.)

OT: I like the fact this is inspiring other people to show their death anims. Smile

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Wed Feb 22, 2017 7:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

reminds me of JOJO.



52cbb60790543c3023bae0c516ea540e.jpg
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 Filesize:  49.54 KB
 Viewed:  7410 Time(s)

52cbb60790543c3023bae0c516ea540e.jpg



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