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 Forum index » Modding Central » Red Alert 3 Editing Forum
Importing CnC3/4 Assets into RA3
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Naquadah
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PostPosted: Fri Feb 24, 2017 6:12 pm    Post subject:   Importing CnC3/4 Assets into RA3 Reply with quote

I know you're not really supposed to do this but it's common in mods anyway.

I'm trying to import the CnC4 GDI Firehawk into Red Alert 3 and I just cannot get it to work. The unit is invisible, but pink versions of the Firehawk model will show up elsewhere on the map, either off to the side or sitting on top of other in-game units.

After extracting all of the necessary art from Bibber's Asset Extractor, all of the art is in the art/gu folder and is referenced in the "include" code. Do you need to edit the files in 3DS Max first?

I've successfully imported the GDI Orca from CnC3 thanks to The War Factory assets, but I can't seem to import any other CnC3 models. The Confessor model worked once, but then vanished once I started referencing animations.

I guess I'm a bit lost as I think I'm doing everything correctly. I'm using Bibber's Mod SDK Extras and I've been making my own mod based on his Upheaval code. If anyone could offer any advice it'd be much appreciated.

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Zengar_Zombolt
Plasma Trooper


Joined: 30 Apr 2008

PostPosted: Tue Feb 28, 2017 9:16 pm    Post subject: Reply with quote

It's the shaders. You need to Open the w3x file in something like nopepad++ and change it from the C&C3/4 shader to an RA3 shader, as seen in this tutorial

http://www.moddb.com/mods/zbi-zone-break-industries/tutorials/converting-models-to-and-from-ra3cc3

And thank you for using my Assets, I hope you learn more from my work. : P
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