Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Tue Aug 15, 2017 2:14 pm Post subject:
He released the miner - http://ppmforums.com/viewtopic.php?t=43785. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
I'll release a new voxel pack soon as a goodbye for now gift...
You can recolor the soviet colors to yuri, it will look like the cameo of the hover transport. _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Mon Sep 18, 2017 12:44 am Post subject:
Dang, you improved a lot on Allied voxels. It indeed looks fantastic.
Makes me believe that the Aeroblaze from the previous page is also yours. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Mon Sep 18, 2017 12:40 pm Post subject:
I'm happy to see that people don't completely hate me here...
Speaking of the Aeroblaze... I think I should touch that up too, the Aeroblaze was in my old style (Simplistic Colors), now I finally learned some new patterns from studying Azri's Voxels, hence my new style...
I'll be back soon with the Aeroblaze Touch-up and I'll release my Grizzly, M.O 2.0 Aeroblaze Touch-up, and S.P.P.'s Prism Tank Touch-up with Atomic's Prism Tank Turret (Maybe it's worthless, but meh...) _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Tue Oct 03, 2017 5:36 am Post subject:
I'll never die, for I am Immortal...
Anyway, I have remade the Aeroblaze, Fixed Up the Grand Cannon which I'll later release, and I have tweaked the Paladin Tank... I need to fix up the Tsun(dere)nami Tank next to become the new Kabuto Tank. I'll have a hard time making one from scratch
paldin_003.gif
Description:
Rid of their Presence!
Filesize:
1.75 MB
Viewed:
7557 Time(s)
gtgcan_000.gif
Description:
Grand Cannon Artillery
Filesize:
1.57 MB
Viewed:
7557 Time(s)
aero_000.gif
Description:
Dragoon System Operational...
Filesize:
1.95 MB
Viewed:
7557 Time(s)
_________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Tue Oct 10, 2017 2:53 pm Post subject:
IamInnocent wrote:
Why are people doing Grand Cannon these days?
Anyways, I love Kabuto Light Tank. It looks well polished compared to its previous versions~ <3
I was actually the one who started doing it, and I guess Salted Old downloaded the one I released and re-textured it
Thanks, I always strive to improve _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
And a rounder driver-cabin. _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
They look too similar.
Also, the desotur doesn't really have a 'Desolator'-feel to it. _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Mon Oct 16, 2017 6:52 pm Post subject:
TAK02 wrote:
They look too similar.
Also, the desotur doesn't really have a 'Desolator'-feel to it.
I'm about to make the Chrono Turret have the dude's backpack... It's just there for now...
The Desolator... Obviously it won't have it's feel due to the fact that it is in Allied Scheme _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
They look too similar.
Also, the desotur doesn't really have a 'Desolator'-feel to it.
The Desolator... Obviously it won't have it's feel due to the fact that it is in Allied Scheme
What I meant was that it lacks toxin-tanks, or whatever the deso has.
Maybe recolor the shinier bits to green? _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Sat Oct 21, 2017 9:23 am Post subject:
Atomic_Noodles wrote:
I had based the Jaguar Tank off the M60 Patton Tank if you need more precise references.
The turret is the problem, and as I said, I mashed up two voxel styles, that's why the chassis is like that
Yes, I know you based it off of the M60 Patton, that's what I'll base the turret off of _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Mon Oct 23, 2017 2:13 am Post subject:
Okay, I left the Bulldog Tank base to Creator, so I won't continue it...
Anyway, I remade my Initial Jaguar Tank voxel that looks more closer to Jem's...
By the way, Creator used my Initial Jaguar Tank voxel to make the Assault Tank
Only the Chassis is finished, give me your opinions
EDIT: Turret has been finished almost an hour after this post
jagtnk_003.gif
Description:
Maul on them! (With the Turret)
Filesize:
650.22 KB
Viewed:
7048 Time(s)
_________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
Can I request a version where the bigger 'dome' is a Tesla Coil? _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Wed Oct 25, 2017 12:02 pm Post subject:
XxpeddyxX wrote:
All you're missing now is track detail and animating.
Track detail, yes... But I don't plan on animating the tracks
By the way, I have figured out why there are two long Cylinders... Those are the foundation plates base plate or whatever) of the Conyard...
And TAK02, who would add a Tesla Coil to a Construction Yard!? And Conyards are meant to be protected, not to have a defense of it's own _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
Probably because remaking the MCV's means re-doing the deploy animation, if you want them to fit properly. _________________ MIdAS - Turning wages into beer since 2002 QUICK_EDIT
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Thu Oct 26, 2017 10:32 am Post subject:
cxtian39 wrote:
I think that's hardly noticed unless you play at game speed 1.
Exactly! The shape is all that matters _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
TAK02, who would add a Tesla Coil to a Construction Yard!? And Conyards are meant to be protected, not to have a defense of it's own
I know I will when I give it the CoilBolt for a skirmish-mode in Supremacy _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Looks like a great combination of RA2 design concepts mixed with their and Azri's style to create a really nice design that would have fit in well with the core game. Nice work! QUICK_EDIT
Jem already did that
I'm happy to be with them rather than joining the people who talk trash behind our backs
WHAT!?
WHERE?
Also: I'm innocent, I swear! _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
'Noodles' Art Pile', somewhere there, it shows a SMCV voxel made from scratch.
I am not referring to you
Then work for me, I'll send you my shopping list _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Tue Oct 31, 2017 9:51 am Post subject:
TAK02 wrote:
NucleiSplitter wrote:
TAK02 wrote:
WHAT!?
WHERE?
Also: I'm innocent, I swear!
'Noodles' Art Pile', somewhere there, it shows a SMCV voxel made from scratch.
I am not referring to you
Then work for me, I'll send you my shopping list
I'm already working with a modding group, maybe Salted Old would help?
I send public voxels from time to time, so it's not like I completely abandoned this place _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
Yeah, probably should start posting requests here.
Once I'm actually sure of what assets I'll still need when the time comes. _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Tue Oct 31, 2017 12:22 pm Post subject:
TAK02 wrote:
Yeah, probably should start posting requests here.
Once I'm actually sure of what assets I'll still need when the time comes.
No... I do requests for the mod I work with, not just any random requests
And create a separate topic for your requests, not here, people will know what you want, and reputation will be needed for that, at least you have a larger chance to gain help from a person _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
Also, why not work with me on Supremacy?
Just curious, is all, although I don't think there's anything I can do better than you. Or anyone in the entirety of the C&C-community.
But I've got plans within plans within plans... _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Tue Oct 31, 2017 2:53 pm Post subject:
TAK02 wrote:
I meant generally on PPM, not this thread.
Also, why not work with me on Supremacy?
Just curious, is all, although I don't think there's anything I can do better than you. Or anyone in the entirety of the C&C-community.
But I've got plans within plans within plans...
If I could, I'd split this portion of the thread.
I am a student who has classes, I can only work on voxels for a bit and that is why I am not the Lead Voxeller of YRNW, and I am already working with YRNW.
Planception
EDIT: I'll consider it, I'll work with you until you find a voxeller who'll work with your mod _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
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