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 Forum index » Featured Projects » Twisted Insurrection » Your Input
TI guides & manuals
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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luk3Z
Vehicle Driver


Joined: 29 Dec 2011
Location: Poland

PostPosted: Fri Jun 09, 2017 10:34 am    Post subject:  TI guides & manuals Reply with quote

Ok guys. I want to know what was changed to the game, so I finally found 2 articles - little outdated but better something than nothing -
I'm especially interested in new client settings (thanks to http://www.moddb.com/mods/twisted-insurrection/articles we currently know):

http://www.moddb.com/mods/twisted-insurrection/features/twisted-insurrection-draft-players-manual
http://www.moddb.com/mods/twisted-insurrection/tutorials/twisted-insurrection-client-settings-guide

I think this is helpfull also for new players. Enjoy.

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ErastusMercy
Energy Commando


Joined: 13 Nov 2007
Location: Birmingham, United Kingdom

PostPosted: Sat Jun 10, 2017 2:32 pm    Post subject: Reply with quote

If anyone wants to compare that old manual with the more up-to date unit/structure descriptions.

https://ppmforums.com/index.php?f=954
http://www.twistedinsurrection.net/
_________________


"And Cain went out from the presence of The Lord, and dwelt in the Land of Nod, east of Eden."

Aro wrote:
You sir. Are awesome.

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luk3Z
Vehicle Driver


Joined: 29 Dec 2011
Location: Poland

PostPosted: Sat Jun 17, 2017 5:19 pm    Post subject: Reply with quote

To make it clear for new players and old one who want to know...
What does new options in TI really mean ?

Build Off Ally ?
Disable Superweapons ?
Disable Support Powers ?
Shroud Regrows ?
Harvester Bounty ?
Uncrushable Infantry ?
Berzerk Cyborgs ?
Capturable Base Defenses ?
Disable Factory Bonus ?
Enable Base Props ?
Disable Dawn Units ?
Disable 'Epic' Units ?

Sorry for "stupid" questions but we have no manual at all...

and also what does new game modes in TI really mean ? (from ReadMe.txt):

Default
The standard and classic Command & Conquer deathmatch style of game.
Play however you want by playing around with the new options against human or AI opponents or both.

Twisted Dawn
The same style of play as the Default game mode, but rather than using units and
structures from the Twisted Insurrection era, you have units from the Twisted Dawn era at your disposal!

Survival
A fast-paced and chaotic game-mode for those of you that like a little bit of insanity.
Defend your Mobile HQ at all costs and collect crates to rally an army to smash your opponents.

Meat Grinder
Otherwise known as "Infantry War", you only have Infantry units at your disposal.
There are no armoured vehicles this time around, only soldiers and cyborgs.

Unholy Alliance
The well-known Unholy Alliance mode enables you to build both Nod and GDI structures
and units regardless of the faction you start with. No limits here, mix and match technology!

Timeless Insurrection
A Game mode purely developed for those of you cray-cray people that asked for
it, Timeless Insurrection is a deathmatch mode where you can build units from both the Twisted Insurrection
and the Twisted Dawn eras. If you like having a ton of units available at once, this mode is for you,
but if you're like me and prefer less clutter, stick with the other game modes!

Ultimate Insurrection
All units, infantry, aircraft, structures from all factions and eras are buildable.
Pure chaos.

Co-Op Mode
Play with your friends in some challenging, fully-functional co-operative campaign missions!
Pretty self-explanatory, right? Unfortunately there won't be any maps ready in time for the release, but
Co-Op mode is already implemented and ready to go. Once we create some missions unique to Co-Op mode, we will
release another update ASAP!

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