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Mystery: Nearly nothing actually appears
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SteamsDev
Soldier


Joined: 12 Mar 2017

PostPosted: Mon Jun 26, 2017 8:20 pm    Post subject:  Mystery: Nearly nothing actually appears Reply with quote  Mark this post and the followings unread

So, I recently had to switch to using Ubuntu 16.04/Wine 1.6.2 for Yuri's Revenge and tools due to a hard drive failure, and now I am beginning to see that it's going to be a tough journey. I'm trying to replicate a custom campaign on a different RTS game on YR using FinalAlert2YR, and, well... nearly nothing appeared. the cliffs and sand a dark grass I placed was there, but nothing else. I had a couple IFVs and an MCV as starting units and an enemy outpost all included, and nearly nothing was there. Finally when I tinkered with the code I got everything to appear, but then all the units were invincible (even the infantry). All of the accessories I had put in were there in the code but initially weren't there in-game. Later on everything's there but they're invincible or something. It is, right now, a very simple map, too, with new additions to come.
I want to know if anyone has the same problem by uploading the map and an image of what I saw. If you experience this too can you help in fixing it? I'm pretty blank at this point so I'd love a little help. Thanks!
EDIT: I think I should also add that I know it isn't my YR. I tried another custom map on my YR and it worked fine.



Screenshot from 2017-06-26 16-11-06.png
 Description:
Everything's invincible? And fog of war.
 Filesize:  668.28 KB
 Viewed:  2143 Time(s)

Screenshot from 2017-06-26 16-11-06.png



all01umd.map
 Description:
WIP Map

Download
 Filename:  all01umd.map
 Filesize:  49.7 KB
 Downloaded:  9 Time(s)


_________________
"I'm grade-A, 100%, prime-cut final boss! I'm going to take over the world any day now!"
-Bowser, Super Paper Mario

Official scripting leader of BR Studios
Check out our ModDB: http://www.moddb.com/company/progen-group
Yuri's Revenge: CnCD2K: http://www.moddb.com/mods/red-alert-2-yuris-revenge-cncd2k-mod

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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Mon Jun 26, 2017 9:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

You've gone done something magnificently weird
Upload the earlier map that didn't work at all.

Also sorry but you can't really use FogOfWar it will eventually crash the game, on some computers its after 10 seconds, fixing it is vary complicated as it goes way deep in the game exe.

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Tiberian Dawn, Red Alert, Tiberian Sun ,Red Alert 2,Renegade, Command & Conquer 3,Tiberium and Tiberium Wars and Westwood related image & video archive
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SteamsDev
Soldier


Joined: 12 Mar 2017

PostPosted: Mon Jun 26, 2017 10:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here it is.



all01umd.map
 Description:

Download
 Filename:  all01umd.map
 Filesize:  49.75 KB
 Downloaded:  7 Time(s)


_________________
"I'm grade-A, 100%, prime-cut final boss! I'm going to take over the world any day now!"
-Bowser, Super Paper Mario

Official scripting leader of BR Studios
Check out our ModDB: http://www.moddb.com/company/progen-group
Yuri's Revenge: CnCD2K: http://www.moddb.com/mods/red-alert-2-yuris-revenge-cncd2k-mod

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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Mon Jun 26, 2017 11:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok so stuff went missing cause in the old map you had "NewINIFormat="
YR's INI format version 4
jesus FA is a ashole to ini's, if a user deletes a value reset it wtf is wrong with you

The invincibility thing is really weird still looking why

Edit:
More of FA's evil deeds
[British]
ParentCountry=British and so on for all countries, the fact you can set this in the editor is mind blowing

Edit2:
Rebuilt the map, oh wow wut, Inert is doing this
set [SpecialFlags] Inert to no

_________________
Tiberian Dawn, Red Alert, Tiberian Sun ,Red Alert 2,Renegade, Command & Conquer 3,Tiberium and Tiberium Wars and Westwood related image & video archive
https://picasaweb.google.com/113361105083292812413?noredirect=1

Skype live:tomsons26
Don't forget to state who are you otherwise i'll ignore the invite

Last edited by tomsons26lv on Tue Jun 27, 2017 12:37 am; edited 2 times in total

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SteamsDev
Soldier


Joined: 12 Mar 2017

PostPosted: Tue Jun 27, 2017 12:21 am    Post subject: Reply with quote  Mark this post and the followings unread

I figured out the invincibility thing. It waS because I had Inert=yes. Set it to no and now they're not invincible.
Thanks for the help!
EDIT: Ohyeah, and Shroud=yes was what was causing the Fog of War thing. Changed that to no and fixed.

_________________
"I'm grade-A, 100%, prime-cut final boss! I'm going to take over the world any day now!"
-Bowser, Super Paper Mario

Official scripting leader of BR Studios
Check out our ModDB: http://www.moddb.com/company/progen-group
Yuri's Revenge: CnCD2K: http://www.moddb.com/mods/red-alert-2-yuris-revenge-cncd2k-mod

Last edited by SteamsDev on Tue Jun 27, 2017 12:44 am; edited 1 time in total

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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Tue Jun 27, 2017 12:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Heh just when i edited my post, right so that its supposed to be is related to how Gas particles react based on name.
What its actually doing beats me.

Scratch that, Inert munition duh, ffs stupid me.

I suppose the reason for this key is for tutorial missions maybe.

_________________
Tiberian Dawn, Red Alert, Tiberian Sun ,Red Alert 2,Renegade, Command & Conquer 3,Tiberium and Tiberium Wars and Westwood related image & video archive
https://picasaweb.google.com/113361105083292812413?noredirect=1

Skype live:tomsons26
Don't forget to state who are you otherwise i'll ignore the invite

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