![](http://i.imgur.com/GM5bZwZl.jpg)
JOIN THE DISCORD
And get memojis like these.
![](http://omegabolt.cncguild.net/red_resurrection/images/promotional/shogun.png)
![](http://omegabolt.cncguild.net/red_resurrection/images/promotional/vortex.png)
![](http://omegabolt.cncguild.net/red_resurrection/images/promotional/cazador_full.png)
![](http://omegabolt.cncguild.net/red_resurrection/images/promotional/scorcher.png)
This version of the mod is still in beta mode, meaning feedback is what's mostly sought here. While the discord channel is free to join and I welcome players, this version of the mod has not yet been broadly released on places like ModDB etc in order to keep the feedback loop tighter. That means the website and so on has not yet been updated to support the new content of this version.
![](http://i.imgur.com/y9jzGbo.jpg)
Generic list of key features:
- - Two factions: the Allies vs the Soviets totaling 8 countries in multiplayer with unique arsenals offering diverse strategies.
- A totally rebalanced and reworked tech tree including dozens of new units with interesting possibilities. Technology has been split across four tiers, highlighting the early game but rewarding those who are able to secure technological progression.
- Unit focused gameplay that prioritises composition and tactful unit usage meant to reward proactive playstyles.
- The original Red Alert 2 campaign missions converted to work with the mod (mostly, its still in progress).
- Multiple gamemodes including the mods infamous "Dead Rising" where slaughtered infantry never stay dead.
- An easy to use installer that requires a copy of Red Alert 2 Yuri's Revenge but will work in tandem with other mods.
JOIN THE DISCORD
You can check out TY's Youtube channel where he occassionally uploads mod gameplay.