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Nuclear Silo Snow Anim Fix
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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Thu Nov 09, 2017 1:41 pm    Post subject:  Nuclear Silo Snow Anim Fix
Subject description: WARNING - Nuclear Silo detected!
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Hello, guys.

I had noticed that Nuke Silo's snow version had a graphic glitch, and here is the fix. It's optional to credit me.



nukesilofixprove.png
 Description:
Before and After
 Filesize:  80.92 KB
 Viewed:  5452 Time(s)

nukesilofixprove.png



[deathreaperz]Nuclear Silo Anim Fix.7z
 Description:
The Fix

Download
 Filename:  [deathreaperz]Nuclear Silo Anim Fix.7z
 Filesize:  333.65 KB
 Downloaded:  245 Time(s)


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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Thu Nov 09, 2017 5:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

What we really need fixed is the NAMISL_E.shp in stock-RA2.

Unless it was fixed in some patch I don't have.

(NAMISL_E has the silo pointing towards the player, while NGMISL_E has the correct orientation (bottom-left))

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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deathreaperz
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Joined: 20 May 2013
Location: Indonesia

PostPosted: Thu Nov 09, 2017 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

I didn't see any problems with NAMISL_E, that's why I didn't include it. It's just like the generic one that facing to SW/RA2's South. Not sure if this is the correct answer to your question.

Any comparisons will have a better explanation.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Thu Nov 09, 2017 6:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

deathreaperz wrote:
I didn't see any problems with NAMISL_E, that's why I didn't include it. It's just like the generic one that facing to SW/RA2's South.


I chked the SHP before my first post. The Silo points to South/RA2's SE in NAMISL_E. But like I said: I'm pretty sure it was patched at some point, but I don't have that patch. XWIS does. Sorry for the confusion.

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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