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 Forum index » Modding Central » Red Alert 2 Editing Forum » Mapping Discussion
Ares: AI Triggers on Custom Houses
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SteamsDev
Vehicle Drone


Joined: 12 Mar 2017

PostPosted: Mon Jan 08, 2018 7:43 pm    Post subject:   Ares: AI Triggers on Custom Houses
Subject description: I tried something new today.
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So I like to make SP campaign maps out of MP maps I find interesting. Today I decided to try to make one using custom houses specified by side. The problem I encountered was having the AI take control and do its own thing. I tried to implement AI triggers specifically for the houses specified, but so far nothing seems to be happening, and the AI Dump in Ares does not look promising. I have tried everything I know, but no result.

The map was originally made for Yuri's Revenge: CnCD2K, but I have a modified version which should be compatible with the original YR. I've attached the two files below. Help would be much appreciated! This was not imported into an SP map. It comes straight from the original map.

I just want to get the UOD_Isabella House AI Triggers to work. The others can be ignored for now.

Map: desertmap by Unknown


debug.log
 Description:
The latest AI Dumps I executed while playing. There are three sections: Once when I launched the map, once when I attacked an enemy building, and once when I destroyed an enemy building, in that exact order.

Download
 Filename:  debug.log
 Filesize:  92.51 KB
 Downloaded:  0 Time(s)


fun08 - Copy.map
 Description:
The map itself, modified to be compatible with YR

Download
 Filename:  fun08 - Copy.map
 Filesize:  495.59 KB
 Downloaded:  1 Time(s)


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