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 Forum index » Modding Central » Red Alert 2 Editing Forum
How many ways to make enemy AI's filthy rich?
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Bugjuice
Vehicle Drone


Joined: 31 Aug 2013

PostPosted: Sun Jan 14, 2018 10:22 am    Post subject:   How many ways to make enemy AI's filthy rich? Reply with quote

Since i added tons of expensive buildable super unit, AIs are now running short on cash, i have had them build some building that would generate cash such as adding a line which generate cash every 1 minutes or so, as i observed they don't seems to recognize the money they are making from their own building, only way they make money is through the means of ore mining or through tech oil derricks, but i might be wrong, i start noticing this as most of their building are on fire and they refuse to repair it and a few are actually generating cash and is powered, but they stop building anything and waiting to die... i've actually spend some time and try this with allied AIs, i destroyed all their miners and the refineries, and some expensive building, i keep doing it until they start to selling off some of their building to build refineries, then teleport all their ore miners into an island, and shoot their building and apparently they dont have cash to repair, but i can test it by commanding my chrono miner into their refinery, then they start to build something and repair thei damaged building..

any other way to make them rich? i wish the AI have near infinite amount of cash Very Happy

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chr0nicz420
Grenadier


Joined: 10 Feb 2016

PostPosted: Sun Jan 14, 2018 10:24 am    Post subject: Reply with quote

The best way is to increase AIVirtualPurifiers. You can also increase the MultiplayerAICM but AIVirtualPurifiers is more effective in the long run.

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cxtian39
Sergeant


Joined: 11 Feb 2016
Location: The United States of China

PostPosted: Sun Jan 14, 2018 11:07 am    Post subject: Reply with quote

No, no, no, no way
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4StarGeneral
Commander


Joined: 14 Sep 2006
Location: Constant Flux

PostPosted: Sun Jan 14, 2018 2:43 pm    Post subject: Reply with quote

Using Ares you could create a superweapon that gives them free money, provided you have a building that only the AI can build.

Code:
[AIFreeMoney]
UIName=AIMoneySW
Name=Free Money SW
Money.Amount=20000  ;amount of money the firer will get if positive, lose if negative
SW.Range=1
SW.CreateRadarEvent=no
SW.AffectsHouse=team
SW.AffectsTargets=none
SW.ShowCameo=no
SW.AutoFire=yes
SW.AITargeting=Base
Type=PsychicReveal
Action=PsychicReveal
IsPowered=false
RechargeTime=5  ;however many minutes you want it to wait
SidebarImage=PSYRICON
ShowTimer=no
DisableableFromShell=no
FlashSidebarTabFrames=1

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"Don't beg for things; Do it yourself or you'll never get anything."
Lin Kuei Ominae wrote:
wrong forum. this is not minecraft.


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Mig Eater
General


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Jan 14, 2018 7:40 pm    Post subject: Reply with quote

No need for the SW just use ProduceCashAmount & ProduceCashDelay on the dummy building.
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4StarGeneral
Commander


Joined: 14 Sep 2006
Location: Constant Flux

PostPosted: Sun Jan 14, 2018 10:28 pm    Post subject: Reply with quote

You're right, forgot about the simple things, haha.
_________________
"Don't beg for things; Do it yourself or you'll never get anything."
Lin Kuei Ominae wrote:
wrong forum. this is not minecraft.


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