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 Forum index » Modding Central » Red Alert 2 Editing Forum » Map Archive
YR: Catastrophe Park (2-6)
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McPwny
GDI Hacker


Joined: 29 Jan 2018

PostPosted: Fri Mar 16, 2018 1:53 am    Post subject:  YR: Catastrophe Park (2-6)
Subject description: i have outdone myself.
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a map made for my own amusement i am quite pleased with the way this one turned out. this is a pretty heavily modified map.

now features the AI attacking you with mobile base buildings, among other things. best played with brutal AI.


Imagez3.jpg
 Description:
this is new new map, with randomized tech buildings simulated
 Filesize:  337.42 KB
 Viewed:  519 Time(s)

Imagez3.jpg



catastrophepark v3.1 (2-6).yrm
 Description:
i know i said that was my last revision but i needed to fix a bug and added some visuals while I was there.

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 Filename:  catastrophepark v3.1 (2-6).yrm
 Filesize:  194.68 KB
 Downloaded:  19 Time(s)


Last edited by McPwny on Wed Mar 21, 2018 11:34 pm; edited 4 times in total

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hotrods20
Commander


Joined: 27 Jul 2009

PostPosted: Fri Mar 16, 2018 2:36 am    Post subject: Reply with quote

Not sure if this was a Yuri only thing but I wasn't able to build the Fire Hydrants that the AI were building unless that was on purpose. Otherwise, pretty fun map. ++
EDIT: Should also mention your preview is missing quite a few tech structures.

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McPwny
GDI Hacker


Joined: 29 Jan 2018

PostPosted: Mon Mar 19, 2018 8:22 pm    Post subject: Reply with quote

ive fixed all bugs and refined the AI triggers, all computer houses will make use of special MCV's to deploy base defense at enemy base perimeter, all computer houses will make use of special computer only units and buildings smoothly.
Tech buildings are placed via triggers, so map previews dont display them. some tech buildings have distinct modifications. no player units have been modified exept kirovs, and floating disks have been disabled.

this heavily modified map will work for plain YR, but may conflict with mods.
this is my final revision, the map is complete and ready to blow your mind!

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McPwny
GDI Hacker


Joined: 29 Jan 2018

PostPosted: Sun Nov 11, 2018 6:24 pm    Post subject: Reply with quote

its been eight months and i decided to play with this more; its just a product of my own amusement and i dont really expect anyone to play this absurd hell hole of a map but i was pleased with myself enough to feel the need to post it anyways.

its meant to be played left vs right teams with the AI, its so heavily modified im not sure how it would be handled by multiplayer servers or whatever.

anyways; ive re-enabled all the missing player tech, but i have also made the AI really, REALLY aggressive. via lots and lots of ini editing and AI triggers. a lot can happen.

the whole point of this map is to leave the player wondering "how do i actually not get smashed by the AI?" try it and see, or dont. makes very little difference to me.


catastrophepark mk2 (2-6).yrm
 Description:

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 Filename:  catastrophepark mk2 (2-6).yrm
 Filesize:  219.11 KB
 Downloaded:  1 Time(s)


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