Joined: 19 Aug 2009 Location: Moscow State University
Posted: Fri Mar 23, 2018 3:44 pm Post subject:
<Kenosis> a big, colorful, cool laser john is launched
<Speeder> yeah I can see that
<Kenosis> http://www.moddb.com/mods/mklab/images/laser#imagebox
<Kenosis> this shows the actual thing behind
<Speeder> so what is this, two units firing at each other?
<Kenosis> first its a bfrt
<Kenosis> put V31 and V32 inside
<Kenosis> and lauch V3ROCKET1 and V3ROCKET2
<Kenosis> inside V3ROCKETs are LASER1 and LASER2
<Kenosis> LASER1 fires only at V3ROCKET2, warhead trick
<Speeder> right
<Kenosis> opposite on LASER2
<Kenosis> projectile leaves a trailer anim to damage things
<Kenosis> V3s should be infantry
<Speeder> V3s should be infantry.
<Kenosis> rockets should never hit target
<Kenosis> Now you get all key features
<Speeder> Why V3s should be infantry?
<Speeder> Can infantry spawn missiles?
<Speeder> Heck, can a passenger spawn missiles from inside a vehicle?
<Kenosis> by arranging altFLH of BFRT you can get a star
<Kenosis> you never did put v3 into bfrt at the start of your modding?
<Kenosis> heck you must tried
<Kenosis> everyone should have tried that
<Speeder> I never really liked spawns.
<Speeder> Sounds like a cool trick.
<Speeder> You could control the length of such wave with a damaging animation to the spawn.
<Speeder> So that it doesn't go to the end of the map.
<Kenosis> no, it is actually by controlling the ammo
<Kenosis> of the infantry inside
<Speeder> But you still would want to kill those spawns
<Speeder> Remove them from the map
<Speeder> By the way what happens if there are more BFRT like that close to each other?
<Kenosis> the star/dong get screwed up
<Speeder> Right, so the wave wouldn't be guaranteed.
<Speeder> Oh well.
<Kenosis> if you dont need a certain image
<Kenosis> just a laser scan line
<Kenosis> will be fine
<Speeder> COol
<Kenosis> if you mean removing them
<Kenosis> control the ammo and attached anim length
<Kenosis> though they dont really disappear
<Kenosis> they become invisible after all
<Kenosis> AND
<Kenosis> by editing such
<Kenosis> GIGA FORTRESS IS DOABLE
<Kenosis> same thing, but only the missle passenger attack the fortress itself
<Speeder> Oh yeah I can imagine that working.
Can I have the cock coordinates and can you also make a uterus I want them to collide in a giant map and then trigger a nuke explosion. _________________
This is all very amazing really, but I do not know how to make spawns fire at each other. A spawn has an attack mission that corresponds to the target of the spawning weapon. QUICK_EDIT
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