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 Forum index » Modding Central » Red Alert 2 Editing Forum » Map Archive
MegaMod
Moderators: Global Moderators, Red Alert 2 Moderators
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McPwny
GDI Hacker


Joined: 29 Jan 2018

PostPosted: Sun Apr 01, 2018 11:34 pm    Post subject:  MegaMod Reply with quote

a very heavily modified yet poorly detailed map made for my own amusement. practically guaranteed to conflict with mods.


megapreveiw.jpg
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megapreveiw.jpg



MegaMod.yrm
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 Filename:  MegaMod.yrm
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RIAKTOR
Cyborg Soldier


Joined: 23 Nov 2013

PostPosted: Sat Sep 15, 2018 9:31 am    Post subject: Reply with quote

It isn't download. Pack it into archieve.

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TAK02
Commander


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sat Sep 15, 2018 2:16 pm    Post subject: Reply with quote

RIAKTOR wrote:
It isn't download. Pack it into archieve.

Just "Save As" into you YR folder with the .YRM at the end, that'll do.

Or don't make you browser open it, but download it and then into the YR folder it is.

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McPwny
GDI Hacker


Joined: 29 Jan 2018

PostPosted: Sat Sep 22, 2018 1:06 pm    Post subject: Reply with quote

did anyone actually play these? i spent several days developing each of these AI maps but never got feedback.

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RIAKTOR
Cyborg Soldier


Joined: 23 Nov 2013

PostPosted: Thu Oct 04, 2018 6:24 pm    Post subject: Reply with quote

McPwny wrote:
did anyone actually play these? i spent several days developing each of these AI maps but never got feedback.

I play it. AI is more agressive than normal. Civillian buildings accidently gone. Player cannot make new units and buildings, but Yuri's disk and some other units not buildable too.

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