Posted: Mon Apr 02, 2018 11:08 pm Post subject:
Helicopter stops spinning when dropping bombs?!? WTF
I've been farting around with trying different projectile modifiers and even seeing if the land/naval targetting made any impact, but all I managed to do was break it so it stops firing at all.
Anyway like the title says, when it does work and drops bombs, the helicopter behaves like it is limboed or landed in mid-air, but until it is on a firing mission, it hovers and idles like normal.
I do want this helicopter to land, otherwise I could probably fudge it with idlerate=1...
[HunterBombP]
Image=SHBOMB
Arm=10
Shadow=no
Acceleration=1
Vertical=yes ;can't turn or do much of anything. Just stays on the vector of its initial shooting (up or down)
DetonationAltitude=20000 ; Needs this to prevent premature explosionation since uses same system as nuke
SubjectToCliffs=no
SubjectToElevation=no
SubjectToWalls=no
When it fires it constantly switches back and forth between firing frames and moving/idle frames (even they are same) and looks stilted. _________________
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