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Slave miner like normal miner
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RIAKTOR
Disk Thrower


Joined: 23 Nov 2013

PostPosted: Fri Jul 06, 2018 4:37 pm    Post subject:  Slave miner like normal miner Reply with quote  Mark this post and the followings unread

How make slave miner like normal miner? New slave miner must mine by slaves, but have dock and unload tiberium to refinery, can't deploy into building. How make it?

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Fri Jul 06, 2018 6:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Slave logic doesn't work that way.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri Jul 06, 2018 6:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Acatually, it is absolutely doable. I did it half a decade ago already. #Tongue

You can have slave miner logic on a refinery, but you need to make sure to increase the General->SlaveMinerHarvestRadius or what those tags are named to ludicrous limits to prevent your slave miners selling out themselves when there are no more ore nearby.

Also, while there is a traditional miner docked and unloading, no slave will enter to the building, but the traditional miner will start docking while there are slaves inside. That looks a bit weird.

EDIT: I even add my code which I know works - although notsure if I'm forgetting something.

Code:
[BAREFN]
ImmuneToEMP=yes
UIName=Name:BAREFN
Name=Borg Ore Refinery
BuildCat=Resource
DockUnload=yes
Refinery=yes
NumberOfDocks=1
Bib=yes
Prerequisite=BAPOWR,BACONY
EligibileForAllyBuilding=yes
Strength=1000
Adjacent=2
Armor=wood
TechLevel=1
Sight=6
Owner=Britain,Germany,France,USSR,China,Iraq,Antarctica,Falkland,Easter,Korea,Japan,Australia,MechaUS,MechaAfrica,MechaMoon,Confederate
AIBasePlanningSide=4
Cost=2500
Soylent=300
Points=80
Power=-50
Storage=200
Capturable=true
Crewed=yes
Explosion=TABLEXP1,TABLEXP2,TABLEXP3,TABLEXP4,TABLEXP5
HalfDamageSmokeLocation1=0,0,0
PipScale=Tiberium
ThreatPosed=0
DamageSmokeOffset=410, 100, 165
AIBuildThis=yes
TogglePower=no
RefinerySmokeOffsetOne=-92, -208, 312
RefinerySmokeOffsetTwo=-92, 208, 312
RefinerySmokeFrames=50
RefinerySmokeParticleSystem=RefinerySmokeSys
Spyable=yes
NumberImpassableRows=3
ImmuneToPsionics=no
ResourceDestination=yes
Drainable=yes
Enslaves=SLAV
SlavesNumber=4
SlaveRegenRate=500
SlaveReloadRate=25
FreeUnit=BMIN

[General]
SlaveMinerShortScan=800
SlaveMinerSlaveScan=1400
SlaveMinerLongScan=48
SlaveMinerScanCorrection=30000
SlaveMinerKickFrameDelay=1500000

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri Jul 06, 2018 7:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

I got the impression that he wants the slaves to fill up the slave miner, but then the slave miner has to return to a refinery to unload the ore. Which isn't possible.

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