Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sat Jul 28, 2018 6:44 am Post subject:
Generals Alpha Mod for OpenRA spotlights the tunnel system.
Subject description: Shoes! We need new shoes and AK-47 for everyone!
For those wondering if will there be any opportunity to make a Generals version of OpenRA, MustaphaTR has posted an interesting answer for that earlier in this month. He is working on a mod for OpenRA called Generals Alpha and he has showcased in the video below a work in progress GLA tunnel system for the game.
Here's his description on Generals Alpha:
Quote:
Generals Alpha is a new mod i'm working on. For begginning, i'm planning to remake Vanilla Generals - not Zero Hour - as much as possible on OpenRA, using graphics from RA and TD.
And the video with the tunnel system and some other Generals logics on OpenRA:
I don't see the point in using generals sound effects if youre not going to use generals graphics as well. If you are going after incorporating generals gameplay into C&C and RA there's no point making it sound like generals if it doesn't look like generals. QUICK_EDIT
I hope some of the art is just placeholder for now. For Infantry at least you could go the same method they did with using colored bands/backpacks to help distinguish other variants. _________________ ~ Excelsior ~ QUICK_EDIT
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