;StartFiringFrame=704 ;egg laying
;FiringFrames=9
;FiringSyncFrame1=8 ;the moment the egg is placed and where a weapon with a non-moving projectile that looks like an egg is fired
True true, but i thought with these 2 big miniguns, who would choose other firing animation. For example even if i decided to put rocket firing animation (from the top of the unit), the miniguns would just sit there for nothing (like just lookin badass and fancy). Anyway i know more animations are always better than no animations, but i'm too lazy ... QUICK_EDIT
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