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 Forum index » Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Abductor / DeathWeapon bug
Moderators: Ares Support Team at PPM, Global Moderators, Red Alert 2 Moderators
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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Aug 12, 2018 10:40 pm    Post subject:  Abductor / DeathWeapon bug Reply with quote

Fun one. Just played a game where a building with an abductor weapon abducted loads of infantry with death weapons over the course of a game. When the player quit the deathweapons detonated in the all the spots those infantry had been abducted! Actually blew up half my base. #Tongue
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Screw AttachEffect. Can't think of any use for it.

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MRMIdAS
Tiberian Fiend


Joined: 17 Jul 2008

PostPosted: Sun Aug 12, 2018 11:06 pm    Post subject: Reply with quote

yeah, that probably shouldn't happen. lol. I've tested that online, but never with a quit, never occurred to me.
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MIdAS - Turning wages into beer since 2002

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Aug 13, 2018 12:48 pm    Post subject: Reply with quote

So this lets your opponent to deliver one last blow from beyond the grave. There you go, a bug-made-feature #Tongue
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