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Amphibious Voxel
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Ever_Valiant
Cyborg Engineer


Joined: 04 Feb 2017

PostPosted: Tue Oct 09, 2018 2:33 am    Post subject:  Amphibious Voxel Reply with quote  Mark this post and the followings unread

What do I need to do to have a amphibious voxel for a vehicle?

I have this set to the new vehicle:
SpeedType=Amphibious
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=AmphibiousCrusher

mcv.vxl
mcvw.vxl

and the voxel with a "w" at the end like the amphibious apc, is there anything I missed?

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Oct 09, 2018 6:23 am    Post subject: Reply with quote  Mark this post and the followings unread

it's hardcoded that only a unit with the ID "APC" and "APCW" has changing land/water image.

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Ever_Valiant
Cyborg Engineer


Joined: 04 Feb 2017

PostPosted: Tue Oct 09, 2018 2:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sad, I wanted an Amphibious MCV : /

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