Posted: Fri Nov 09, 2018 12:21 pm Post subject:
Using unused unittem colors
Well as you may know there are unused (Magenta) colors in the RA2 unittem palette
In Tiberian Sun these were (un)used for Theather-Specific colors, and worked ingame.
RA2, all theathers:
Tiberian Sun temperate:
Tiberian Sun snow:
Is there a way to re-enable these colors or adding others in its place?
Will the game read the previously-unused colors by simply putting the modified palette, or is there other changes you need to do?
I was thinking adding purple and orange there, since those colors aren't adequately represented (in fact, other than the missing colors which appear pure magenta, there is no purple at all, not even in special "all lights")
I seem to recall too that some modders sucessfully used palettes using these colors, however they may have modified other files too for them to work.
For example, I am aware of the existance of .vpl files used for voxels.
If so, how to do that? _________________
I don't see why it shouldn't work. There's nothing hardcoded here.
It's unittem.pal for one theater and unitsno.pal for the other.
No clue if RA2 has unitlun.pal for lunar or something like that.
Other than that, with exception of transparent, shadow, remap and the glow colors, every other color can be changed without any hardcoded sideeffect.
you only have to edit the vpl, if you also want these edited colors to work on voxels as well. _________________ SHP Artist of Twisted Insurrection: Nod buildings
It's just unused by WW, you can change it to any color you want and it'll work. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
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