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IvanBomb Warhead with CellSpread
Moderators: Ares Support Team at PPM, Global Moderators, Red Alert 2 Moderators
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RehteA
Soldier


Joined: 16 Oct 2013

PostPosted: Tue Nov 20, 2018 2:22 pm    Post subject:  IvanBomb Warhead with CellSpread Reply with quote  Mark this post and the followings unread

The verses and AffectsAllies/Enemies does't work on unit caught in CellSpread of IvanBomb Warhead.

All target in cellspread will be attached ivanbomb.

Anyway to resolve it?

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Virgil
Stealth Laser Trooper


Joined: 22 Jul 2018

PostPosted: Tue Nov 20, 2018 2:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

IvanBomb has two warheads, one for targeting and attaching the bomb, another one for the bomb to deal damage, which one are you modding?

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RehteA
Soldier


Joined: 16 Oct 2013

PostPosted: Tue Nov 20, 2018 2:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

The one with IvanBomb=yes of course.

Verses does work when picking target, but not work with Cellspread.

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Virgil
Stealth Laser Trooper


Joined: 22 Jul 2018

PostPosted: Tue Nov 20, 2018 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

IvanBomb=yes warhead is the warhead used for attaching the bomb, you use CellSpread, so you got all targets in range attached, so I guess there is no problem.
Maybe you can use shrapnel weapons to avoid allies get attached? IIRC vanilla prism tanks hardly hit their allies when shooting at enemy units.

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RehteA
Soldier


Joined: 16 Oct 2013

PostPosted: Wed Nov 21, 2018 2:22 am    Post subject: Reply with quote  Mark this post and the followings unread

I think IvanBomb is just like another type of AttachEffect.
As long as it support CellSpread and be able to be fried at ground without target, it should work same like AttachEffect which checks all targets inside radius.

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Wed Nov 21, 2018 2:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Ivan bomb is attached even if versus is 0%.
I guess this is the default behavior of YR and Ares did not change this part. #Tongue

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