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Renegade-X 5.366 has been released!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Dec 24, 2018 7:36 pm    Post subject:  Renegade-X 5.366 has been released!
Subject description: It's freezing out there, in Renegade-X, while I am melting here at my home.
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The team from Renegade-X has released the patch 5.366 some days ago. Here's their quick summary on its features:

Quote:
Patch v5.366 brings with it the holidays, and (at least for those of us in the northern hemisphere) the blistering cold winter. As such, it's only appropriate to show our appreciation for the season with a few icy features of our own! THREE maps this year have been given the cold shoulder. Walls, Field, and Reservoir have been replaced with their snowy variants for the chilling season. Field also no longer sports its Silo for the time being, instead returning to form with a nice cozy barn to both deny excessive advantage to the team holding the field, and to bask in a bit of nostalgia from days gone by.


Renegade-X is a Tactical Shooter that brings and modernizes with Renegade FPS experience with the Unreal Engine 3. The full list of changes is explained at their site, where you can also download the game.


Key Words: #News #RenegadeX #Release 

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Mechacaseal
AA Infantry


Joined: 29 Aug 2015

PostPosted: Wed Dec 26, 2018 2:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

only one populated server. plays just like when it first launched. has less strategy than original renegade. everyone sits at choke points shooting at anything that comes to said choke point. even with original renegade's crappy netcode i had more fun. at least in original you could actually sneak into enemy base and kill structures. good luck with that when the one populated server is filled with too many people and all the other servers are filled with bots.

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Thu Dec 27, 2018 9:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's not as if the original game had much depth.

Farm structure damage while avoiding combat as much as possible. Find a cheeky spot to put a beacon. Blob up high HP vehicles, rush defenses and perimeter structures with advanced engineer classes. Bunny-hop around like it's Quake 3 Arena while using snipers to shit on every other infantry class (and what, almost half the vehicle roster?)

It's too much like Renegade for its own good. And that's why the player count is like that. Renegade's "gameplay" is too novel to retain anything but a smaller group of hardcore guys.

They should have borrowed some ideas from APB, where there was actually some variety in the gameplay.

_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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