Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 12:39 pm
All times are UTC + 0
How to make patriot missile or flak cannon controllable?
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [10 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
None
Vehicle Driver


Joined: 24 Jul 2018

PostPosted: Sun Feb 03, 2019 1:37 pm    Post subject:  How to make patriot missile or flak cannon controllable? Reply with quote  Mark this post and the followings unread

In final alert 2. how can i let myself control these 2 anti-air and force them to attack the aircraft that i want to attack instead of them attacking at random?

Back to top
View user's profile Send private message
MRMIdAS
Energy Commando


Joined: 17 Jul 2008

PostPosted: Sun Feb 03, 2019 7:26 pm    Post subject: Re: How to make patriot missile or flak cannon controllable? Reply with quote  Mark this post and the followings unread

None wrote:
In final alert 2. how can i let myself control these 2 anti-air and force them to attack the aircraft that i want to attack instead of them attacking at random?
so, say, 2 planes fly in, and you want only 1 shot down?

Make the other plane a clone of the one you want shooting down, and give it armour the anti-air can't target, custom armour if you're using ARES.

_________________
MIdAS - Turning wages into beer since 2002

Back to top
View user's profile Send private message
None
Vehicle Driver


Joined: 24 Jul 2018

PostPosted: Sun Feb 03, 2019 7:57 pm    Post subject: Re: How to make patriot missile or flak cannon controllable? Reply with quote  Mark this post and the followings unread

MRMIdAS wrote:
None wrote:
In final alert 2. how can i let myself control these 2 anti-air and force them to attack the aircraft that i want to attack instead of them attacking at random?
so, say, 2 planes fly in, and you want only 1 shot down?

Make the other plane a clone of the one you want shooting down, and give it armour the anti-air can't target, custom armour if you're using ARES.


No, im talking about the patriot missile and flak cannon buildings. you cant control who they attack like prism towers or sentry guns.

Back to top
View user's profile Send private message
MRMIdAS
Energy Commando


Joined: 17 Jul 2008

PostPosted: Mon Feb 04, 2019 12:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Ah, you mean attack certain air via

AntiInfantryValue=
AntiArmorValue=
AntiAirValue=0

?

cos that's based on where shit's placed, not what it attacks.

_________________
MIdAS - Turning wages into beer since 2002

Back to top
View user's profile Send private message
PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Mon Feb 04, 2019 1:24 am    Post subject: Reply with quote  Mark this post and the followings unread

MRMIdAS wrote:
Ah, you mean attack certain air via

AntiInfantryValue=
AntiArmorValue=
AntiAirValue=0

?

cos that's based on where shit's placed, not what it attacks.


Is this the same feature from mental omega? just asking.

_________________
If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .

Back to top
View user's profile Send private message ModDB Profile ID Skype Account
MRMIdAS
Energy Commando


Joined: 17 Jul 2008

PostPosted: Mon Feb 04, 2019 1:52 am    Post subject: Reply with quote  Mark this post and the followings unread

I wouldn't know, I've not hacked into MO's files to steal stuff.

_________________
MIdAS - Turning wages into beer since 2002

Back to top
View user's profile Send private message
XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Mon Feb 04, 2019 2:51 am    Post subject: Reply with quote  Mark this post and the followings unread

No he means manually being able to select targets, which is not a default option on AA defenses.

The only way I know manual targetting is possible is through force attack command (ctrl), works on friendly aircraft so it should work on enemy ones alike.

_________________

ayylmao on Discord

Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Feb 04, 2019 7:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Try giving it for Primary a Range=0 AG=yes dummy-weapon to enable manual targeting and as Secondary the main AA weapon.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
None
Vehicle Driver


Joined: 24 Jul 2018

PostPosted: Mon Feb 04, 2019 2:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
Try giving it for Primary a Range=0 AG=yes dummy-weapon to enable manual targeting and as Secondary the main AA weapon.


Thx man your a legend! It worked.
When i finish the map im going to put it in the map archive and i hope that you will like it. it will be an RPG map Smile

Back to top
View user's profile Send private message
PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Mon Feb 04, 2019 9:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

In mental omega you can force fire with an AA defense structure, but there is also a bug that the turret will move to the target you force fire on water.

_________________
If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .

Back to top
View user's profile Send private message ModDB Profile ID Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [10 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1528s ][ Queries: 11 (0.0077s) ][ Debug on ]