With Ares probably using a workaround (deploy->anim->kill infantry->spawn new infantry)
with original RA2/YR, no. _________________ SHP Artist of Twisted Insurrection: Nod buildings
Convert Unit into Another Type on Deploy
[TechnoType]Convert.Deploy= (TechnoType, defaults to none)
The type a IsSimpleDeployer=yes unit deploys into. This converts the type after deploying is finished, that is, after the optional DeployingAnim has finished playing.
After deploying, the unit will be movable opposed to being locked in place like the Siege Chopper.
DeployToLand=yes is supported. DeployingAnim is optional, but also works for DeployToLand=no using DeployDir=.
Conversion only happens between same types (vehicles, infantry, aircraft). Can't convert to a type that then wields a special weapon (Temporal, Mind Control, Parasite), ....
This works on Vehicle (and Aircraft?) Types only though, infantry would still require a MakeInfantry workaround like LKO suggested. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
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