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Storm.Sensitive (TS logic restore)
Moderators: Ares Support Team at PPM, Global Moderators, Red Alert 2 Moderators
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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Wed Apr 10, 2019 4:07 am    Post subject:  Storm.Sensitive (TS logic restore) Reply with quote  Mark this post and the followings unread

Storm.Sensitive = boolean

Essentially weapons with this tag would not be able to be fired during an "ion storm" (Weather storm in RA2)

Quote:
In TS, some units would have weapons that disable with an Ion Storm, and then would then come to use an alternate weapon. See "Eclipse Tank" for Twisted Insurrection for an example. I don't remember the ones from vainilla TS.


Quote:
There were no ones in vanilla TS that did that. The IonSensitive tag that disables weapons in storms doesn't exist in YR yeah


Having every other unit have a primary weapon for the Ion Storm and a secondary one for without is much more than a "novelty", having units which have *stronger* weapons on ion storms (such as Prism beams and Tesla bolts being much stronger), having units which cannot fire on ion storms, etc. etc.

Really, this to me is a great and underappreciated feature, essentially gives you an "alternate battlefield". Not "tiny" at all, maybe in coding, but not in function.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Wed Apr 10, 2019 11:19 am    Post subject: Reply with quote  Mark this post and the followings unread

I think this would've belonged in the "Ideas & Suggestions" thread. Yes this would be a nice feature, but not every new tag needs to be different, it could just be IonSensitive and people would know what it does. Also, the reason for the period in Ares tags is because there are multiple tags required for the same logic; Just using Storm for one tag would make it StormSensitive, adding a period to everything doesn't make it cooler.

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Tue Apr 23, 2019 7:59 am    Post subject: Reply with quote  Mark this post and the followings unread

It was not about "Making it cooler":

1) You can't know if there will be more tags in the future related to the same logic. Many Ares tags started with just a couple of them and then expanded across the versions.

2) Using the period distinguishes Ares logics from Non-Ares logics and implementations.

Things like EMP had "non-period" tags in TS and got implemented only as period tags in RA2 ares.

An example of (1) would be adding  a Storm.active=BOOLEAN tag; for weapons only usable during Ion Storms/Weather Storms.

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