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Zombie[TS]
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Jango
Soldier


Joined: 18 Nov 2003

PostPosted: Mon Jul 26, 2004 1:01 pm    Post subject:  Zombie[TS] Reply with quote  Mark this post and the followings unread

A zombie from HL, the regular one: A scientist with a headcrab on his head. It isn't perfect but at least the size is ok (I think so).



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Jango
Soldier


Joined: 18 Nov 2003

PostPosted: Mon Jul 26, 2004 1:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

:something is missing:



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stucuk
Geek


Joined: 27 Aug 2002

PostPosted: Mon Jul 26, 2004 1:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

there a bit dark...

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Mon Jul 26, 2004 6:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

..but they seem really cool to me Twisted Evil

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Mon Jul 26, 2004 8:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like it. Good work. Are you planning on any more conversions?

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stucuk
Geek


Joined: 27 Aug 2002

PostPosted: Tue Jul 27, 2004 12:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Barney is one of the hl clasics.

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Tue Jul 27, 2004 2:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'd like to see more of the aliens. They'd be ideal for tiberium mutations, or even if a mod puts the Scrin in as a new side.

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Fremen5
Commander


Joined: 10 Aug 2003
Location: Laughing at Donald Trump in a rather flat place

PostPosted: Tue Jul 27, 2004 11:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, TS/FS didn't do enough with the mutations imo...

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Jango
Soldier


Joined: 18 Nov 2003

PostPosted: Mon Aug 09, 2004 9:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Sorry for the delay, I lack internet conection right this month.

I made the black ops from Opposing Force a few weeks ago and looks good (in my mod they give me hard moments when they come in a APC) but sadly i can't put it right now for download and I don't know when I'll get the chance.

I was thinking about Gargantua, or maybe the shock troopers to be the next conversion, the first would have to be a vehicle but doesn't really matter.

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Kravvitz
Commander


Joined: 25 Mar 2003
Location: USA

PostPosted: Tue Aug 10, 2004 5:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Floppy disk?

Why would it have to be a vehicle?

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Jango
Soldier


Joined: 18 Nov 2003

PostPosted: Fri Aug 13, 2004 9:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Well it's just a theory of mine but Gargatua is very big, maybe it's bigger than the cyborg reaper, so if I want to make it well (+ or -) it has to be like a vehicle. Nevertheless, I'll be very busy until september or october so it has to wait.

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Wed Sep 01, 2004 10:36 am    Post subject: Reply with quote  Mark this post and the followings unread

what a pity well cant you try to make some other aliens? they would look cool in Tiberian sun: alligence

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Dethro
Vehicle Drone


Joined: 01 Dec 2002
Location: Western Australia

PostPosted: Fri Oct 08, 2004 4:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Agreed. I would definitely use a few of them, as quality mutations is something that everyone has always lacked. On top of that, this is excellent conversion, unlike some of the early conversions I have seen.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sat Oct 09, 2004 2:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

I just Made a Security Guard(Technician with Civilan Pistol with silencer Sound) I havent Tested it yet...

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Jango
Soldier


Joined: 18 Nov 2003

PostPosted: Tue Oct 12, 2004 10:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Uh, thanks. I just hope someone use these in some mod.

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Tue Oct 12, 2004 10:36 am    Post subject: Reply with quote  Mark this post and the followings unread

well sorry to say but tsa is completley out of control!!!!! so i dont even know if its stil in progress, so dont expect it to have em sorry

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Tue Oct 12, 2004 11:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't think it's on progress lol... mainly since Zed hasn't got a forum to post on.. (we banned him from TumSun, i wonder why he doesn't post here though)

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Tue Oct 26, 2004 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

well i havent heard of him for weeks so i guess tsa aint on anymore

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Tue Oct 26, 2004 9:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

TS2HL TC Mod?

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Wed Oct 27, 2004 8:37 am    Post subject: Reply with quote  Mark this post and the followings unread

not really but it dosent matter the mod is off

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