:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Tue Jun 25, 2019 12:34 pm
All times are UTC + 0
 Forum index » Modding Central » Media Hut » Voxels
ArtyMech [TS]
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [12 Posts] View previous topic :: View next topic
Author Message
radar92
Rocket Cyborg


Joined: 14 Nov 2004

PostPosted: Thu Nov 25, 2004 10:24 pm    Post subject:  ArtyMech [TS] Reply with quote

A simple mech

artymech00 is the "finished" mech

stickmech is a voxel that can be used adjust the animation in the hva


amech.jpg
 Description:
 Filesize:  36.68 KB
 Viewed:  6470 Time(s)

amech.jpg



stickmech00.vxl
 Description:

Download
 Filename:  stickmech00.vxl
 Filesize:  20.83 KB
 Downloaded:  377 Time(s)


artymech00.vxl
 Description:

Download
 Filename:  artymech00.vxl
 Filesize:  24.42 KB
 Downloaded:  436 Time(s)


artymech00.hva
 Description:

Download
 Filename:  artymech00.hva
 Filesize:  4.07 KB
 Downloaded:  360 Time(s)


Back to top
View user's profile Send private message Visit poster's website
Natus
Rocket Infantry


Joined: 12 Sep 2003
Location: In my own little world

PostPosted: Fri Nov 26, 2004 1:27 pm    Post subject: Reply with quote

Not bad but an ingame shot would be better.
_________________
AI

Empire Earth: The AI doesn't build their bases in a logical fashion, but has superb offensive and defensive capabilities.
Red Alert 2: The development team was stoned during this part of the programming.

- Geekspeek

Back to top
View user's profile Send private message Send e-mail Skype Account
Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Fri Nov 26, 2004 2:31 pm    Post subject: Reply with quote

nice!
_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Send e-mail Visit poster's website Skype Account
GeckoYamori
Cyborg Artillery


Joined: 06 Jun 2004
Location: Sweden

PostPosted: Fri Nov 26, 2004 4:05 pm    Post subject: Reply with quote

Hey, that's pretty good. I'll consider using it in my mod, GDI has been lacking new interesting units OTHER than that bloody Mammoth Tank...
_________________

Back to top
View user's profile Send private message
radar92
Rocket Cyborg


Joined: 14 Nov 2004

PostPosted: Fri Nov 26, 2004 4:51 pm    Post subject: Reply with quote

some in game


artymech02.jpg
 Description:
 Filesize:  88.7 KB
 Viewed:  6431 Time(s)

artymech02.jpg



artymech01.jpg
 Description:
 Filesize:  52.41 KB
 Viewed:  6431 Time(s)

artymech01.jpg



artymech00.jpg
 Description:
 Filesize:  75.43 KB
 Viewed:  6431 Time(s)

artymech00.jpg



stickmech00.jpg
 Description:
 Filesize:  61.48 KB
 Viewed:  6431 Time(s)

stickmech00.jpg



Back to top
View user's profile Send private message Visit poster's website
Paradox
Soldier


Joined: 23 Nov 2004

PostPosted: Sat Nov 27, 2004 6:27 pm    Post subject: Reply with quote

i like it

Back to top
View user's profile Send private message
Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Nov 27, 2004 6:30 pm    Post subject: Reply with quote

pwnage!
_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Jango
Soldier


Joined: 18 Nov 2003

PostPosted: Sat Nov 27, 2004 10:20 pm    Post subject: Reply with quote

Hmmm I think, by looking at the shadows, that the hva anims aren't placed correctly. So, the shadows must be in the ground where supposedly the foots are but in the screenshots... That's just what I think.

Back to top
View user's profile Send private message
radar92
Rocket Cyborg


Joined: 14 Nov 2004

PostPosted: Sun Nov 28, 2004 1:17 am    Post subject: Reply with quote

Jango wrote:
Hmmm I think, by looking at the shadows, that the hva anims aren't placed correctly. So, the shadows must be in the ground where supposedly the foots are but in the screenshots... That's just what I think.


Yea I really hadn't looked at that, thought my understanding is only 1 section of the voxel gets shadowed, (def=0), the main body, with the artymech its pretty high up, so the shadow seems off, or atlest thats what I think is happening Smile

Back to top
View user's profile Send private message Visit poster's website
Natus
Rocket Infantry


Joined: 12 Sep 2003
Location: In my own little world

PostPosted: Sun Nov 28, 2004 1:22 pm    Post subject: Reply with quote

Sharp, nice stuff
_________________
AI

Empire Earth: The AI doesn't build their bases in a logical fashion, but has superb offensive and defensive capabilities.
Red Alert 2: The development team was stoned during this part of the programming.

- Geekspeek

Back to top
View user's profile Send private message Send e-mail Skype Account
Jango
Soldier


Joined: 18 Nov 2003

PostPosted: Sun Nov 28, 2004 10:50 pm    Post subject: Reply with quote

You can see the hva of the hmec to see the offsets and such.

Back to top
View user's profile Send private message
radar92
Rocket Cyborg


Joined: 14 Nov 2004

PostPosted: Tue Dec 14, 2004 4:49 am    Post subject: Reply with quote

heres a "updated" artymech and a second mech based on the same chassie.  The walks not perfect but its better then before.


assultmech.jpg
 Description:
 Filesize:  102 KB
 Viewed:  6314 Time(s)

assultmech.jpg



assultmech.zip
 Description:

Download
 Filename:  assultmech.zip
 Filesize:  8.52 KB
 Downloaded:  481 Time(s)


artymech2.zip
 Description:

Download
 Filename:  artymech2.zip
 Filesize:  7.27 KB
 Downloaded:  372 Time(s)


Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [12 Posts] View previous topic :: View next topic
 Forum index » Modding Central » Media Hut » Voxels
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only one of the following words: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.1448s ][ Queries: 19 (0.0088s) ][ Debug on ]