Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Apr 19, 2024 11:17 pm
All times are UTC + 0
Colonies [RA2/YR]
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [5 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Thu Feb 24, 2005 5:52 pm    Post subject:  Colonies [RA2/YR] Reply with quote  Mark this post and the followings unread

Small map with both players on one side with limted room and ore but with a larger island to the west with more ore and a few derricks.

Makes for interesting colonial type batles because there isnt enougth ore to support a quick rush

sorry for the amount of edits but the batteries in my keyboard are running out and some letters and/r words may be missing  Embarassed



col1.jpg
 Description:
 Filesize:  185.22 KB
 Viewed:  4268 Time(s)

col1.jpg



Minimap.jpg
 Description:
 Filesize:  5.67 KB
 Viewed:  4269 Time(s)

Minimap.jpg



Colonies.zip
 Description:

Download
 Filename:  Colonies.zip
 Filesize:  61.5 KB
 Downloaded:  433 Time(s)


_________________
That acting was so bad I think you gave me Cancer...

ENGLAND 2006!!! HAWAY THE LADS!!!

Back to top
View user's profile Send private message
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sat Apr 23, 2005 9:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Interesting map.

Back to top
View user's profile Send private message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Apr 23, 2005 3:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks interesting, but AI won't cross the river.

_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Sat Apr 23, 2005 3:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Looks interesting, but AI won't cross the river.
 Laughing  At least you can build a base without been atacked continously.

Back to top
View user's profile Send private message
Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Thu Sep 29, 2005 9:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Meh,great map for human play!!!

Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [5 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1612s ][ Queries: 15 (0.0125s) ][ Debug on ]