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 Forum index » Featured Tools » OS SHP Builder » Documentation and Tutorials
Documentation and Tutorials
Moderators: stucuk
Displayed key words: #Tutorials #OSSHPBuilder
Post new topic Page 1 of 1 [22 Topics]
 Topics   Author   Replies   Views   Last Post 
 No new posts Note Creating .shp cameos from a 'raw' image  
(Some knowledge assumed)
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  superepicgecko    4    7184    Sun Jun 14, 2020 8:29 am 
Marnok View latest post
 No new posts Note Attachment [RA2/YR] Manual shadow drawing, beginner's guide  
Modding Central » Media Hut » Tutorials ]
  G-E    7    6868    Tue Mar 03, 2020 9:13 am 
Lin Kuei Ominae View latest post
 No new posts Note Making Custom Billboards (***)  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Aro    5    13538    Sun Apr 15, 2018 1:18 pm 
linq2js View latest post
 No new posts [ Popular ] Note Attachment How to Make a Quick Cameo  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  ConMan    28    30826    Thu Jan 19, 2017 6:23 am 
ApolloTD View latest post
 No new posts [ Popular ] Note Attachment [RA2/YR] Creating Cameos from Voxels for Voxel Units  
Image Heavy...
Goto pageGoto page: 1, 2 ][ Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Atomic_Noodles    54    52082    Sat Sep 10, 2016 2:39 pm 
Lin Kuei Ominae View latest post
 No new posts Note The FAST way of rendering&converting model from other games  
but make sure it has finished animation files........
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  kenosis    0    3443    Fri Nov 15, 2013 8:36 pm 
kenosis View latest post
 No new posts Oh yes ! Attachment Rendering units in 3DSMax for RA2/YR (You Tube)  
ehhhm..... well
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  HG_SCIPCION    14    9588    Wed Nov 06, 2013 2:13 pm 
deathreaperz View latest post
 No new posts [ Popular ] Note Attachment [User Info] Making cameos from TS units with SHP Builder!     Banshee    27    33008    Sun Jun 17, 2012 3:38 am 
Insomniac View latest post
 No new posts Note Converting Voxels to SHPs (*)  
Modding Central » Red Alert 2 Editing Forum » Tutorials Vault ]
  Durrandi    4    8333    Fri Aug 19, 2011 8:28 am 
Lin Kuei Ominae View latest post
 No new posts Note How to make half decent shps, in MS paint  
if you MUST use it..
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Team Black    18    15398    Tue Mar 15, 2011 12:04 pm 
Team Black View latest post
 No new posts Note [User Info] Cscheme files at VXLSE II 2.x SE and VXLSE III  
Featured Tools » Voxel Section Editor III » Tutorials ]
  Banshee    14    49276    Sun Feb 28, 2010 7:36 am 
............? View latest post
 No new posts Note How to prevent problems with buildings, mouse.shp  
...and where to find the palettes for some SHPs
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Reaperrr    3    22850    Sat Aug 15, 2009 3:04 am 
sunfowerggs View latest post
 No new posts Note The newbie guide in modding  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Lin Kuei Ominae    12    26525    Tue Mar 24, 2009 11:10 am 
Lin Kuei Ominae View latest post
 No new posts Note Making SHP Buildings/units from 3d models  
tedious, but effective.
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  IVI    1    4608    Mon Aug 04, 2008 11:08 am 
GameMaster0000 View latest post
 No new posts Note Making (insert whatever you like here) barricades  
In this case, wrecked car barricades
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  IVI    5    5391    Thu Mar 27, 2008 8:18 pm 
4StarGeneral View latest post
 No new posts Note Attachment [Shp tutorial 2] Making a standard fire anim  
Modding Central » Tiberian Sun Editing Forum » Tutorials Factory ]
  Denmon    12    10118    Mon Nov 28, 2005 8:47 pm 
Denmon View latest post
 No new posts Note [User Info] Solutions for corrupted SHP (TS) files.     Banshee    0    4681    Sat Mar 05, 2005 6:03 am 
Banshee View latest post
 No new posts Note [User Info] Image Effects     Banshee    0    5558    Fri Nov 12, 2004 5:24 am 
Banshee View latest post
 No new posts Note Attachment [User Info] Colour Conversion Methods (CCM) explanation.     Banshee    2    5645    Sat Sep 04, 2004 9:01 pm 
Banshee View latest post
 No new posts Note Attachment [Dev Info] OS SHP Builder MDI Engine     Banshee    0    4475    Sat Apr 24, 2004 6:20 am 
Banshee View latest post
 No new posts Note [Dev Info] BS SHP Builder: CCMs -> New Engine!     Banshee    0    4164    Fri Apr 02, 2004 1:35 am 
Banshee View latest post
 No new posts Note Dev Info: MultiFramed Undo (Stu, read this!)     Banshee    10    7422    Sat Mar 27, 2004 5:42 pm 
stucuk View latest post
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