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Tutorials Warehouse Rules :: Read This Before Posting
Do not post questions or requests as new topics.
Banshee
0
23636
Mon Apr 09, 2007 3:29 pm
Banshee
Topics
Tutorial Requests
Post all your tutorial requests in this topic ONLY! Do not post them outside it.
Banshee
45
41790
Wed Jul 11, 2012 6:05 pm
Dutchygamer
Index of Tutorials
DaFool
10
19227
Fri Jun 18, 2010 2:36 am
huhnu
(**) Editing the AI (ZH)
Dutchygamer
7
33522
Sun Jul 30, 2023 5:32 pm
BarakYisrael
Getting Movies into Generals
The-Light
7
11770
Tue Sep 18, 2018 7:11 am
dronemay
Adding new cameos [ZH]
DaFool
8
70524
Sat Aug 05, 2017 6:09 am
Palafox
Working with the Generals.str file
for Zero Hour
DaFool
10
16802
Tue May 09, 2017 8:29 am
Blade
Adding a New Unit [ZH] (3/3)
alos applies to infantry, aircraft, and buildings
DaFool
1
14393
Sun Oct 12, 2014 3:43 am
WingsOfThunder
C&C3 Texture formats
A basic tutorial [ Modding Central » Command & Conquer 3 Editing Forum » Blue Zone Tutorials ]
Madin
2
13981
Wed Nov 13, 2013 6:14 pm
Madin
Space Marine Voice [Audio Tutorial]
Via Audacity... [ Modding Central » Media Hut » Tutorials ]
Atomic_Noodles
4
19521
Thu Jul 19, 2012 6:55 pm
Atomic_Noodles
Where to Find Renegade Models.
DaFool
2
43406
Sat May 05, 2012 4:24 pm
Dutchygamer
How to Make an AI for your Mission Map
DaFool
0
6613
Sat Sep 25, 2010 11:41 pm
DaFool
How to Add a Map to Your Mod
DaFool
0
6533
Mon Sep 06, 2010 2:33 am
DaFool
(**) Different Chassis Tutorial (ZH)
Dutchygamer
0
6654
Sat Aug 07, 2010 4:26 pm
Dutchygamer
Armor Tutorial
Becouse it was asked for :)
The-Light
1
6903
Fri May 21, 2010 8:29 am
Orac
Upgrades Continued: An introduction to modules [ZH]
DaFool
2
10651
Tue Apr 06, 2010 2:39 pm
The-Light
How to Setup Your Vehicle Models for Generals
Working with RenX
DaFool
4
11399
Wed Mar 24, 2010 5:22 pm
Dutchygamer
Improved Method(s) for Deploying Vehicles and Objects
DaFool
0
6390
Sat Jan 09, 2010 5:37 pm
DaFool
Basic INI codding (ZH)
Gen.Kenobi
0
6884
Tue Dec 29, 2009 10:16 pm
Gen.Kenobi
Adding a new Playable Faction [ZH] (1/3)
PlayerTemplate.ini and ControlBarScheme.ini
DaFool
10
21777
Wed Nov 25, 2009 6:01 am
Frontlines
Working With Big Files
DaFool
1
11830
Tue Oct 13, 2009 7:19 am
Ju-Jin
How to make Teleporting Units and Jumping Units
A more advanced tutorial
DaFool
0
7227
Tue Oct 13, 2009 1:34 am
DaFool
The Newbie Guide to Modding
(Generals Edition)
DaFool
5
14127
Fri Apr 03, 2009 2:36 pm
Dutchygamer
Adding Starting Units.
DaFool
1
8757
Thu Mar 26, 2009 11:22 am
JJ_
How to Make an Unlockable Units With Generals Points
Introduction to spending those generals points
DaFool
1
9454
Mon Mar 09, 2009 4:01 am
Shadow Hunter
Nanocores and MCVs! [ZH]
deploying units into structures and vice versa
DaFool
12
35663
Sat Jan 31, 2009 2:38 am
Orac
An Introduction to Upgrades [ZH]
DaFool
0
10017
Tue Jan 06, 2009 2:48 am
DaFool
My modelling tutorial
for eevryone to use^^
ruby92
10
32993
Wed Dec 24, 2008 8:25 am
ruby92
How to make a good looking blended texture (**)
[ Modding Central » Media Hut » Tutorials ]
Sleepwalker
8
14329
Wed Jul 02, 2008 6:40 pm
Bako'Ikaporamee
Playing With Buttons [ZH] (2/3)
Using CommandButton.ini and CommandSet.ini
DaFool
0
13971
Mon Feb 25, 2008 10:54 pm
DaFool
(*) Where to place your Generals/Zero Hour maps
Dutchygamer
0
12789
Fri Jun 15, 2007 9:23 am
Dutchygamer
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