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No new posts Vinifera
This is the official forum for the Tiberian Sun 'Vinifera' engine extension. It aims to expand the limitations of the Tiberian Sun engine with new logics and features, aswell as fixing bugs in the original Tiberian Sun code. [View Site]
Moderators: Global Moderators, Vinifera Moderators, CCHyper
13 65 hardware cursor
Mon Feb 10, 2025 3:54 pm
GREEN  View latest post
No new posts Extended Tiberian Sun
Discuss features, bugs and questions about Extended Tiberian Sun, a community patch that will increase your modding limits of Tiberian Sun and Firestorm.
Moderators: Global Moderators, VK
40 1211 ETS Wishlist
Fri Jan 15, 2021 4:01 am
sukhoi37th  View latest post
No new posts Mapping Discussion
Discuss mapping here. Tricks about using Final Sun, how to deal with events and triggers, using wordpad for custom units on maps, etc. Post doubts, incomplete maps, screenshots of under-development maps, however finished maps go on Map Archive.
Moderators: Global Moderators, Tiberian Sun Moderators
391 3274 GDI mission 10 crashes...
Mon Mar 24, 2025 9:22 pm
Exley  View latest post
No new posts Tutorials Factory
This forum holds tutorials for modding Tiberian Sun. If you have a tutorial or want to make one, post your tutorial here. Posts that are not tutorials will be moved for its proper forum. Tutorial requests can be in the form of replies in the Sticky thread.
Moderators: Global Moderators, Tiberian Sun Moderators
193 2612 Intermediate Voxel/pix...
Sun Mar 03, 2024 1:08 pm
G-E  View latest post
No new posts Mapping Tutorials Factory
This forum holds tutorials for mapping Tiberian Sun. If you have a tutorial or want to make one, post your tutorial here. Posts that are not tutorials will be moved for its proper forum. Tutorial requests can be in the form of replies in the Sticky thread.
Moderators: Global Moderators, Tiberian Sun Moderators
38 398 Multiple MCVs, con.yar...
Wed Mar 30, 2022 7:21 am
BarakYisrael  View latest post
No new posts Map Archive
If you've made a cool map and want to spread it around, post here in the PPM Tiberian Sun Map Archive.
Moderators: Global Moderators, Tiberian Sun Moderators
329 3197 [FS] Siege City (2-4)
Tue Mar 21, 2023 10:59 pm
GREEN  View latest post
No new posts Links
Links for all TS modding sites. Feel free to advertise your site here.
Moderators: Global Moderators, Tiberian Sun Moderators
Sub-forums: LinkCommand & Conquer Files, LinkPlanet CnC, LinkTibEd.Net, LinkTiberiumWeb.org, LinkXCC Homepage
13 60 Old links for the nost...
Thu Nov 17, 2011 10:29 am
superdjidane  View latest post
Tiberian Sun Editing Forum
Moderators: Global Moderators, Tiberian Sun Moderators
Post new topic Page 15 of 50 [2483 Topics] Goto page: Previous 1, 2, 3, ..., 13, 14, 15, 16, 17, ..., 48, 49, 50 Next
 Topics   Author   Replies   Views   Last Post 
 No new posts Note Problems with units not appearing in final sun.  
As simple as it sounds
  Death Cultist    14    1625    Fri Sep 16, 2011 11:43 am 
FurryQueen View latest post
 No new posts Note Final Sun  
How to make it use my new units and structures?
  TiberFCSL    3    990    Thu Sep 15, 2011 10:54 pm 
TiberFCSL View latest post
 No new posts Note Base Nodes     Maritimus    11    2360    Thu Sep 15, 2011 6:03 pm 
Maritimus View latest post
 No new posts Note Unit crate sound     Navy SEAL    1    744    Wed Sep 14, 2011 11:52 am 
Lin Kuei Ominae View latest post
 No new posts Note Creating a large scale battleship     SuperJoe    7    1522    Mon Sep 12, 2011 4:36 am 
SuperJoe View latest post
 No new posts [ Popular ] Note Attachment Garrisobnable buildings in TS but with an engineer     TiberFCSL    28    5412    Sun Sep 11, 2011 9:43 am 
Orac View latest post
 No new posts [ Popular ] Note few unit/weapons problems     Exley    49    4904    Thu Sep 08, 2011 6:03 pm 
Lin Kuei Ominae View latest post
 No new posts Note split E1?     Exley    6    1393    Sun Sep 04, 2011 3:46 am 
Allen View latest post
 No new posts Note crate-overlay help     Exley    7    1772    Fri Sep 02, 2011 9:24 pm 
Exley View latest post
 No new posts Note Poll Tiberian Sun Revelations Story  
Looking for help.
  Death Cultist    4    1177    Wed Aug 31, 2011 5:42 pm 
OmegaBolt View latest post
 No new posts Note AI aircraft problems     SuperJoe    1    1027    Mon Aug 29, 2011 3:34 am 
Allen View latest post
 No new posts Question Trouble getting started  
I've gotten as far as attempting to put my rules.ini changes into the game
  tuba_general    4    994    Mon Aug 29, 2011 1:55 am 
Exley View latest post
 No new posts Note Final Sun     Death Cultist    18    2446    Sun Aug 28, 2011 7:24 am 
Death Cultist View latest post
 No new posts Note Is there a max amount for tubes?     Team Black    3    964    Thu Aug 25, 2011 6:14 pm 
Team Black View latest post
 No new posts Note Hunter Seeker controls     Death Cultist    16    2638    Wed Aug 24, 2011 7:19 pm 
Allen View latest post
 No new posts Note Light Tower     GeneralAnthrax101    15    3039    Wed Aug 24, 2011 11:26 am 
Lin Kuei Ominae View latest post
 No new posts Note VXL units from Barracks     Zengar_Zombolt    6    1334    Wed Aug 17, 2011 9:12 pm 
Zengar_Zombolt View latest post
 No new posts Note help needed with airburst weap     Exley    4    1209    Tue Aug 16, 2011 5:22 pm 
Exley View latest post
 No new posts Note Cloned Superweapon Limits  
And Fan Patches
  Zengar_Zombolt    1    876    Mon Aug 15, 2011 6:12 am 
Death Cultist View latest post
 No new posts Note small AI help     Exley    6    1088    Sun Aug 14, 2011 2:07 am 
Exley View latest post
 No new posts Note Campaign Trouble     Death Cultist    3    1145    Sat Aug 13, 2011 12:16 am 
Allen View latest post
 No new posts Note Radar dish anim bug and problems     Exley    23    2624    Thu Aug 11, 2011 10:57 pm 
Allen View latest post
 No new posts Note solving AI spending?     Exley    6    1262    Mon Aug 08, 2011 10:58 pm 
Exley View latest post
 No new posts Note Buildup anim problem     SuperJoe    4    1021    Mon Aug 08, 2011 2:51 pm 
Lin Kuei Ominae View latest post
 No new posts Note Hunter Seeker     Death Cultist    5    1140    Mon Aug 08, 2011 6:03 am 
Allen View latest post
 No new posts Note Ion Cannon animation attachment  
What do I attach things too...
  Death Cultist    6    1417    Thu Aug 04, 2011 10:47 pm 
Death Cultist View latest post
 No new posts Question Productionline Limit???     Hassan_2030    2    843    Sat Jul 30, 2011 7:34 pm 
Hassan_2030 View latest post
 No new posts Note Separate Refinery and AI coding...     Allen    5    1683    Thu Jul 28, 2011 9:36 pm 
Allen View latest post
 No new posts Note Attachment Chemical Missile trouble     Death Cultist    8    1417    Wed Jul 27, 2011 8:55 pm 
Allen View latest post
 No new posts Note Firestorm Generator     GeneralAnthrax101    4    1809    Mon Jul 25, 2011 7:35 am 
Allen View latest post
 No new posts Important Cameo for Tiberian Sun and Firestorm  
Ultimate Trouble
  GeneralAnthrax101    11    3145    Mon Jul 25, 2011 1:46 am 
Allen View latest post
 No new posts Note Attachment settings gone fubar     Exley    22    3602    Fri Jul 22, 2011 12:16 am 
Exley View latest post
 No new posts [ Popular ] Note Attachment art.ini confusion     Exley    38    6536    Thu Jul 21, 2011 6:54 pm 
Exley View latest post
 No new posts Great ! My Sniper is a mute!  
Need assistance please
  Death Cultist    8    1390    Tue Jul 19, 2011 6:31 am 
Death Cultist View latest post
 No new posts Question TS Buildup Files (xxxxMK.SHP)  
Where are they in the .mix files?
  gameaddict11707    5    3095    Fri Jul 15, 2011 11:04 pm 
Allen View latest post
 No new posts Note Attachment Spawning random crates with debris     SuperJoe    7    2922    Fri Jul 15, 2011 8:33 am 
Allen View latest post
 No new posts Note Component Tower Question     Allied General    13    1907    Mon Jul 11, 2011 11:11 pm 
Volgin View latest post
 No new posts Note what software do i need to convert wavs/mp3s to aud?  
wav/mp3 to .aud format
  dodgevipergts    5    984    Sun Jul 10, 2011 3:07 pm 
dodgevipergts View latest post
 No new posts Note why are my amphibius units not working?  
they don't turn into water verisons?
  dodgevipergts    2    859    Sat Jul 09, 2011 11:30 pm 
dodgevipergts View latest post
 No new posts Note Attachment why do all my voxel view screen shots turn out like this...  
all red
  dodgevipergts    8    2010    Sat Jul 09, 2011 3:48 pm 
dodgevipergts View latest post
 No new posts Note Attachment Bridge & Units issue  
Unable to move across
  Morpher    12    2004    Thu Jul 07, 2011 7:31 am 
Orac View latest post
 No new posts Note resetting some things     Exley    7    1222    Mon Jul 04, 2011 3:31 pm 
OmegaBolt View latest post
 No new posts Note Normalized=yes (art.ini)     SuperJoe    10    1718    Mon Jul 04, 2011 2:55 am 
SuperJoe View latest post
 No new posts Note Sub-Factions is a bust     Death Cultist    1    859    Sun Jul 03, 2011 3:30 pm 
[TiberianFuture] View latest post
 No new posts Note Robot Storm     TiberFCSL    7    1761    Sun Jul 03, 2011 7:33 am 
Lin Kuei Ominae View latest post
 No new posts [ Popular ] Note converting droppods     Exley    37    4182    Sat Jul 02, 2011 5:09 pm 
Exley View latest post
 No new posts Note what defines unit?     Exley    5    955    Sat Jul 02, 2011 3:29 pm 
Exley View latest post
 No new posts Note Attachment why does gdi radar keep coming up on Cabal faction?     dodgevipergts    2    1146    Sat Jul 02, 2011 3:05 pm 
dodgevipergts View latest post
 No new posts [ Popular ] Note Using upgrades as prerequisites.  
Simple as it sounds
  Death Cultist    27    3646    Fri Jul 01, 2011 11:07 pm 
Death Cultist View latest post
 No new posts Note Attachment Chem Spray Infantry with Weapon that spawn Visceroids. **     Allen    9    31131    Fri Jul 01, 2011 3:17 pm 
dodgevipergts View latest post
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Post new topic Page 15 of 50 [2483 Topics] Goto page: Previous 1, 2, 3, ..., 13, 14, 15, 16, 17, ..., 48, 49, 50 Next
 

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