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No new posts Vinifera
This is the official forum for the Tiberian Sun 'Vinifera' engine extension. It aims to expand the limitations of the Tiberian Sun engine with new logics and features, aswell as fixing bugs in the original Tiberian Sun code. [View Site]
Moderators: Global Moderators, Vinifera Moderators, CCHyper
9 40 alpha images for vehicles
Thu Apr 13, 2023 7:01 pm
GREEN  View latest post
No new posts Extended Tiberian Sun
Discuss features, bugs and questions about Extended Tiberian Sun, a community patch that will increase your modding limits of Tiberian Sun and Firestorm.
Moderators: Global Moderators, VK
40 1211 ETS Wishlist
Fri Jan 15, 2021 4:01 am
sukhoi37th  View latest post
No new posts Mapping Discussion
Discuss mapping here. Tricks about using Final Sun, how to deal with events and triggers, using wordpad for custom units on maps, etc. Post doubts, incomplete maps, screenshots of under-development maps, however finished maps go on Map Archive.
Moderators: Global Moderators, Tiberian Sun Moderators
386 3260 Final Sun Firestorm As...
Tue Jul 04, 2023 3:17 pm
StardusTT  View latest post
No new posts Tutorials Factory
This forum holds tutorials for modding Tiberian Sun. If you have a tutorial or want to make one, post your tutorial here. Posts that are not tutorials will be moved for its proper forum. Tutorial requests can be in the form of replies in the Sticky thread.
Moderators: Global Moderators, Tiberian Sun Moderators
193 2610 How to find cause of g...
Tue Oct 17, 2023 1:24 am
Renu48  View latest post
No new posts Mapping Tutorials Factory
This forum holds tutorials for mapping Tiberian Sun. If you have a tutorial or want to make one, post your tutorial here. Posts that are not tutorials will be moved for its proper forum. Tutorial requests can be in the form of replies in the Sticky thread.
Moderators: Global Moderators, Tiberian Sun Moderators
38 398 Multiple MCVs, con.yar...
Wed Mar 30, 2022 7:21 am
BarakYisrael  View latest post
No new posts Map Archive
If you've made a cool map and want to spread it around, post here in the PPM Tiberian Sun Map Archive.
Moderators: Global Moderators, Tiberian Sun Moderators
329 3197 [FS] Siege City (2-4)
Tue Mar 21, 2023 10:59 pm
GREEN  View latest post
No new posts Links
Links for all TS modding sites. Feel free to advertise your site here.
Moderators: Global Moderators, Tiberian Sun Moderators
Sub-forums: LinkCommand & Conquer Files, LinkPlanet CnC, LinkTibEd.Net, LinkTiberiumWeb.org, LinkXCC Homepage
13 60 Old links for the nost...
Thu Nov 17, 2011 10:29 am
superdjidane  View latest post
Tiberian Sun Editing Forum
Moderators: Global Moderators, Tiberian Sun Moderators
Post new topic Page 18 of 50 [2467 Topics] Goto page: Previous 1, 2, 3, ..., 16, 17, 18, 19, 20, ..., 48, 49, 50 Next
 Topics   Author   Replies   Views   Last Post 
 No new posts Note Wave attacks     Darkfox    7    1917    Wed Oct 06, 2010 9:15 am 
Lin Kuei Ominae View latest post
 No new posts Note SHP Railgun freeze lag     GameMaster0000    3    1812    Thu Sep 30, 2010 6:35 am 
ApolloTD View latest post
 No new posts Note Attachment Palette Colorrange not fully used?     Lin Kuei Ominae    3    1511    Wed Sep 29, 2010 3:50 pm 
ApolloTD View latest post
 No new posts Note Possible to get seperate silos for Chem- and Multi-Missile ?  
So that each is launched from its own building ?
  DavyCrockett    3    1115    Mon Sep 27, 2010 4:42 pm 
DavyCrockett View latest post
 No new posts Note Separate MCV?     iamn00b    6    1229    Mon Sep 27, 2010 4:08 pm 
CCHyper View latest post
 No new posts Note Struggling to find what I need in tutorials     Spychotic    5    1286    Sun Sep 26, 2010 1:30 pm 
Spychotic View latest post
 No new posts Idea Attachment Idea     Hassan_2030    4    1236    Sat Sep 25, 2010 6:30 pm 
Hassan_2030 View latest post
 No new posts Note Shp problems     Tony    4    978    Tue Sep 21, 2010 10:54 am 
Lin Kuei Ominae View latest post
 No new posts Note Mammoth mk.II walking bug     SuperJoe    1    1008    Tue Sep 21, 2010 10:52 am 
Lin Kuei Ominae View latest post
 No new posts Fight How can i make an hva file?  
Im new to this.
  F22-Raptor    18    2456    Tue Sep 21, 2010 9:40 am 
Orac View latest post
 No new posts Funny Tank Voxel Problem.     F22-Raptor    2    1051    Sun Sep 19, 2010 6:50 pm 
F22-Raptor View latest post
 No new posts Note Possible way to emulate cloakstop?     SuperJoe    2    895    Tue Sep 14, 2010 8:55 am 
Lin Kuei Ominae View latest post
 No new posts [ Popular ] Note Balance the vanilla TS and FS.     GameMaster0000    38    4679    Sun Sep 12, 2010 6:35 am 
Death Cultist View latest post
 No new posts Note change ts menu     iamn00b    4    995    Fri Sep 10, 2010 6:29 am 
Morpher View latest post
 No new posts Note Old rules.ini messes with other mods     Barawusch    8    1395    Sun Sep 05, 2010 7:25 pm 
Barawusch View latest post
 No new posts Note Experimenting with the AI and threat evaluation controls     SuperJoe    10    2190    Wed Sep 01, 2010 9:41 pm 
CCHyper View latest post
 No new posts Note Unit Vxl, Turret SHP     GameMaster0000    1    796    Wed Sep 01, 2010 8:01 am 
Lin Kuei Ominae View latest post
 No new posts Note need more information  
i'd like to have more informations about the engine and file formats
  chem    2    836    Sat Aug 28, 2010 11:14 pm 
Orac View latest post
 No new posts Question Attachment 2 Tiberium Based Mods for TS  
CnC 3 Tiberium Missiles and a little miscellaneous pack
  FIAMANERA    14    4445    Fri Aug 27, 2010 7:12 pm 
Lin Kuei Ominae View latest post
 No new posts Note gas cloud mechanics and rules.ini     malius123    2    1108    Sat Aug 14, 2010 12:39 pm 
malius123 View latest post
 No new posts Note What is the optimal voxel size for TS ?  
so units won't look strange when driving on slopes
  DavyCrockett    4    1200    Fri Aug 13, 2010 10:59 pm 
EVA-251 View latest post
 No new posts Note firestorm gen.     Dragonologychris    8    1631    Fri Aug 06, 2010 7:11 pm 
Darkstorm View latest post
 No new posts Note Attachment Err...What the heck...     GameMaster0000    13    2158    Thu Aug 05, 2010 1:19 pm 
ChronoSeth View latest post
 No new posts Note Total conversion questions.     xXHunterKillerXx    8    1389    Mon Aug 02, 2010 6:24 pm 
xXHunterKillerXx View latest post
 No new posts Note Attachment stright tunnel...  
I gave up...
  GameMaster0000    15    2771    Fri Jul 23, 2010 10:11 pm 
Cranium View latest post
 No new posts Question Attachment Liquid Tiberium Strike SW  
To replace the naff Chemical Missile
  FIAMANERA    12    2785    Wed Jul 21, 2010 9:45 pm 
Lin Kuei Ominae View latest post
 No new posts Note A few more questions     Nightmare    5    1138    Sun Jul 11, 2010 6:56 pm 
Nightmare View latest post
 No new posts Note Is it possible to make crystal pavement on snow?     GameMaster0000    6    1438    Sun Jul 11, 2010 4:15 pm 
Lin Kuei Ominae View latest post
 No new posts Question Customizable Crates.     DB Nemesis    8    1548    Sat Jul 10, 2010 6:39 pm 
Allen View latest post
 No new posts Question Attachment Using SHP's?     DB Nemesis    7    1294    Thu Jul 08, 2010 6:07 pm 
xXHunterKillerXx View latest post
 No new posts Note Campaign Problem - Mammoth attacking forever  
Nod Mission - Destroy Mammoth Prototype
  Elite_Pirate    12    1911    Thu Jul 08, 2010 8:37 am 
Revolutionary View latest post
 No new posts Note Help!: Tiberian Sun and win7 problem  
the game so slow
  Holy_Master    2    1675    Thu Jul 08, 2010 7:18 am 
undermannen View latest post
 No new posts Note Savegamebug (topic split from Suggestions and Bugs)     Angry Bum Bob    16    2027    Wed Jul 07, 2010 9:30 am 
CCHyper View latest post
 No new posts Note Attachment clicked voxel unit doesn't flash?  
turreted vxl units don't flash when selected.
  Lin Kuei Ominae    17    3086    Sun Jul 04, 2010 8:00 pm 
Ordosherrscher View latest post
 No new posts Note Thinking of making a 'partial' conversion.     xXHunterKillerXx    3    958    Wed Jun 30, 2010 5:36 pm 
xXHunterKillerXx View latest post
 No new posts Note Starting several anims at the same time?     Lin Kuei Ominae    8    1352    Mon Jun 28, 2010 10:02 am 
Lin Kuei Ominae View latest post
 No new posts Note How to make anti air missiles better?     ialb    4    1220    Fri Jun 25, 2010 9:21 am 
SuperJoe View latest post
 No new posts Note New wall problem.     xXHunterKillerXx    5    1026    Thu Jun 24, 2010 11:10 pm 
xXHunterKillerXx View latest post
 No new posts Note Using Veinhole=yes for other purposes     SuperJoe    3    1512    Wed Jun 23, 2010 11:11 am 
Lin Kuei Ominae View latest post
 No new posts Idea Had an idea of a new unit.  
help needed though
  Angry Bum Bob    4    1113    Tue Jun 22, 2010 9:48 pm 
Angry Bum Bob View latest post
 No new posts Note Few Questions regarding Deploying     xXHunterKillerXx    11    1898    Tue Jun 22, 2010 5:20 pm 
xXHunterKillerXx View latest post
 No new posts Note Explode on deploy, how do you make the radius bigger?     Elite_Pirate    10    1894    Tue Jun 22, 2010 9:59 am 
SuperJoe View latest post
 No new posts Note Planes  
About landin gand taking off
  NOD-Kane and Brotherhood    8    1703    Mon Jun 21, 2010 10:13 pm 
xXHunterKillerXx View latest post
 No new posts Note Voxel color remapping?     xXHunterKillerXx    9    1543    Sun Jun 20, 2010 10:35 am 
Revolutionary View latest post
 No new posts Note Questions about separate E1  
Is there a way to make the AI build them?
  Elite_Pirate    14    2354    Fri Jun 18, 2010 6:08 pm 
huhnu View latest post
 No new posts Note Jeep Voxel problem?     xXHunterKillerXx    3    1280    Fri Jun 18, 2010 12:57 pm 
Revolutionary View latest post
 No new posts Note I think I ****ed up. Again.     xXHunterKillerXx    13    1595    Fri Jun 18, 2010 2:54 am 
Morpher View latest post
 No new posts Note Questions about various things  
Ai.ini, aifs.ini, diable units, LKO's 'before-starting-a-mod'-thread questions
  Elite_Pirate    2    1033    Wed Jun 16, 2010 3:04 pm 
Elite_Pirate View latest post
 No new posts Note Active anims not working - I require assistance  
Some of them work, some don't - This is confusing
  Elite_Pirate    4    1108    Wed Jun 16, 2010 11:51 am 
Morpher View latest post
 No new posts Note Tiberian Sun/Firestorm modding     Saint-X    5    1246    Tue Jun 15, 2010 11:20 pm 
CalChillin View latest post
  Display topics from previous:   Sort by:     
Post new topic Page 18 of 50 [2467 Topics] Goto page: Previous 1, 2, 3, ..., 16, 17, 18, 19, 20, ..., 48, 49, 50 Next
 

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