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 Forum index » Modding Central » Tiberian Sun Editing Forum
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No new posts HyperPatch
HyperPatch for Tiberian Sun, a patch by CCHyper that expands the limits of the Tiberian Sun engine with new logics, expanding your modding possibilities, aswell as fixing bugs in the orignal Tiberian Sun code. Compatible with both standard TS and The First Decade installations.
Moderators: Global Moderators, HyperPatch Moderators, CCHyper
0 20 No Posts
No new posts Extended Tiberian Sun
Discuss features, bugs and questions about Extended Tiberian Sun, a community patch that will increase your modding limits of Tiberian Sun and Firestorm.
Moderators: Global Moderators, VK
40 1210 Reducing the Crater ef...
Wed Jul 31, 2019 1:20 pm
djohe  View latest post
No new posts Mapping Discussion
Discuss mapping here. Tricks about using Final Sun, how to deal with events and triggers, using wordpad for custom units on maps, etc. Post doubts, incomplete maps, screenshots of under-development maps, however finished maps go on Map Archive.
Moderators: Global Moderators, Tiberian Sun Moderators
380 3175 Trigger or Script edit...
Sat Nov 28, 2020 9:03 am
E1 Elite  View latest post
No new posts Tutorials Factory
This forum holds tutorials for modding Tiberian Sun. If you have a tutorial or want to make one, post your tutorial here. Posts that are not tutorials will be moved for its proper forum. Tutorial requests can be in the form of replies in the Sticky thread.
Moderators: Global Moderators, Tiberian Sun Moderators
189 2562 Creating .shp cameos f...
Sun Jun 14, 2020 8:29 am
Marnok  View latest post
No new posts Mapping Tutorials Factory
This forum holds tutorials for mapping Tiberian Sun. If you have a tutorial or want to make one, post your tutorial here. Posts that are not tutorials will be moved for its proper forum. Tutorial requests can be in the form of replies in the Sticky thread.
Moderators: Global Moderators, Tiberian Sun Moderators
38 393 Oil Derricks in TS (Ne...
Wed Nov 25, 2020 3:15 pm
Kat'  View latest post
No new posts Map Archive
If you've made a cool map and want to spread it around, post here in the PPM Tiberian Sun Map Archive.
Moderators: Global Moderators, Tiberian Sun Moderators
327 3192 [TS] Blood River (2-8)
Fri Oct 30, 2020 7:43 pm
Tuc0  View latest post
No new posts Links
Links for all TS modding sites. Feel free to advertise your site here.
Moderators: Global Moderators, Tiberian Sun Moderators
Sub-forums: LinkCommand & Conquer Files, LinkPlanet CnC, LinkTibEd.Net, LinkTiberiumWeb.org, LinkXCC Homepage
13 60 Old links for the nost...
Thu Nov 17, 2011 10:29 am
superdjidane  View latest post
Tiberian Sun Editing Forum
Moderators: Global Moderators, Tiberian Sun Moderators
Post new topic Page 7 of 49 [2408 Topics] Goto page: Previous 1, 2, 3, 4, 5, 6, 7, 8, 9, ..., 47, 48, 49 Next
 Topics   Author   Replies   Views   Last Post 
 No new posts Note Attachment Recoloring Terrain in TS  
Currently recolored some via SHP Builder
  DarkVen9109    5    1256    Sat Nov 30, 2013 4:41 pm 
DarkVen9109 View latest post
 No new posts Note Failed to Initialize     Morpher    1    739    Thu Nov 21, 2013 8:54 am 
Lin Kuei Ominae View latest post
 No new posts Note Making the starting units spread out     Zero18    10    1527    Mon Nov 18, 2013 5:42 pm 
SMIFFGIG View latest post
 No new posts Note non legal target question     Exley    3    899    Wed Nov 06, 2013 5:35 pm 
Exley View latest post
 No new posts Note Making a new Drop Pod Superweapon?  
Cant seem to find a tutorial about it anywhere =(
  Zeldafreakneo    3    1535    Wed Nov 06, 2013 1:28 pm 
DarkVen9109 View latest post
 No new posts Note BalloonHover Logic  
This one's a reference to LKO's topic in the tutorials factory
  DarkVen9109    1    733    Sun Nov 03, 2013 9:25 am 
Lin Kuei Ominae View latest post
 No new posts Note Tiberian Sun and it's mystery with compatibilty modes     Astor    7    1558    Sat Oct 26, 2013 3:56 pm 
Astor View latest post
 No new posts [ Popular ] Note Giving mods a purpose  
Goto pageGoto page: 1, 2 ]
  OrangeNero    64    5151    Fri Oct 25, 2013 6:40 pm 
Dutchygamer View latest post
 No new posts Note Dawn of the Tiberium Age  
Heavy Tanks for NOD AI
  Mazzz27    8    1176    Fri Oct 25, 2013 1:48 pm 
^Rampastein View latest post
 No new posts Note Attachment I thought alpha images are buggy?     Astor    5    1289    Tue Oct 22, 2013 4:07 pm 
Astor View latest post
 No new posts Note Overlay and Terrain question  
Buildable Crates and trees
  Askhati    12    2452    Tue Oct 15, 2013 10:29 am 
AlexB View latest post
 No new posts Note AI & Neutral buildings     Astor    6    1435    Sun Oct 13, 2013 6:49 am 
E1 Elite View latest post
 No new posts Note Attachment Tiberian Sun UseLineTrail?     Astor    5    1101    Mon Oct 07, 2013 8:47 pm 
Lin Kuei Ominae View latest post
 No new posts Note Editing Nod Artillery  
Restoring its firepower in Firestorm
  SD    9    2223    Tue Oct 01, 2013 7:32 pm 
Nordos View latest post
 No new posts Note Made a new side based on GDI, but UI is Nod. Can I change it     Zeldafreakneo    2    952    Tue Oct 01, 2013 1:49 am 
DarkVen9109 View latest post
 No new posts Note Tycoon Proof of Concept?  
Why NOT turn an RTS into economic strategy?
  zirbs    7    1299    Tue Sep 24, 2013 6:42 pm 
zirbs View latest post
 No new posts Note Attachment Frustrated with a voxel!     Zeldafreakneo    8    4462    Fri Sep 06, 2013 5:19 am 
Zeldafreakneo View latest post
 No new posts Note Attachment I need help with a .shp sequence  
Using a .shp from this forum
  Zeldafreakneo    2    3387    Tue Sep 03, 2013 5:46 pm 
Zeldafreakneo View latest post
 No new posts Note Found an interesting Site about C&C-Exception     MrTweek    6    1658    Mon Sep 02, 2013 12:31 pm 
Exley View latest post
 No new posts Note Attachment Terrain animation with shadows?     Gangster    13    2053    Wed Aug 28, 2013 3:59 pm 
Gangster View latest post
 No new posts Note Attachment Some questions left unspoken in Tiberian Sun     DarkVen9109    24    4503    Sat Aug 10, 2013 7:25 am 
Krow View latest post
 No new posts Note small question for everyone     Exley    2    637    Fri Jul 26, 2013 4:47 pm 
Dutchygamer View latest post
 No new posts Note AI and exra troops     Sion Reaver    3    875    Fri Jul 26, 2013 5:34 am 
E1 Elite View latest post
 No new posts Note Violent Explosions AND create Cameo help  
How to?
  Gribbel    2    737    Tue Jul 23, 2013 7:33 pm 
Gribbel View latest post
 No new posts Question Sensors & CloakRadiusInCells     Exley    2    1040    Mon Jul 22, 2013 8:50 pm 
^Rampastein View latest post
 No new posts Note explain AI.ini :P     Exley    4    1165    Mon Jul 22, 2013 5:56 pm 
Exley View latest post
 No new posts Note hit react ?     Exley    6    937    Mon Jul 22, 2013 9:53 am 
Lin Kuei Ominae View latest post
 No new posts Note Any insights?     E1 Elite    7    1415    Mon Jul 22, 2013 7:29 am 
E1 Elite View latest post
 No new posts Note Attachment Build animation [TS] EDIT: SHP Attached  
Montauk "dig" animation need help
  Gribbel    13    2098    Sat Jul 20, 2013 8:31 am 
Morpher View latest post
 No new posts Note Useless Tags     Morenn    4    1089    Thu Jul 18, 2013 7:36 pm 
Nordos View latest post
 No new posts Note Attachment Sudden crash (IE) in game     VW 2    19    1988    Wed Jul 17, 2013 6:10 am 
Lin Kuei Ominae View latest post
 No new posts Note Cabals Voice for Unit  
possible?
  Gribbel    2    738    Tue Jul 16, 2013 6:57 pm 
Gribbel View latest post
 No new posts Note Attachment Sniper: Fireing when Prone only EDIT: Crashes, .MIX attached     Gribbel    15    2137    Mon Jul 15, 2013 7:37 pm 
Gribbel View latest post
 No new posts Note Airtransports (once again)     SuperJoe    5    1131    Fri Jul 12, 2013 10:50 pm 
Team Black View latest post
 No new posts Note Recruiter=yes AI     Morenn    13    2305    Wed Jul 10, 2013 6:53 pm 
AlexB View latest post
 No new posts Note Fact or coincidence?     E1 Elite    2    814    Wed Jul 10, 2013 11:10 am 
E1 Elite View latest post
 No new posts Note AI C4     E1 Elite    0    534    Wed Jul 10, 2013 7:30 am 
E1 Elite View latest post
 No new posts Note Attachment DISCUS question     Exley    6    1077    Mon Jul 08, 2013 11:26 pm 
RP View latest post
 No new posts Note CReaper death and debris     OrangeNero    2    670    Mon Jul 08, 2013 10:33 am 
Exley View latest post
 No new posts Note xcc importing to shp?     Exley    2    681    Thu Jul 04, 2013 8:12 pm 
Exley View latest post
 No new posts Note AI Carryalls?     Morenn    3    1014    Wed Jul 03, 2013 3:57 pm 
SuperJoe View latest post
 No new posts Note Speed upgrade     SuperJoe    12    1782    Thu Jun 27, 2013 6:46 am 
Lin Kuei Ominae View latest post
 No new posts Note delay fire?     Exley    16    2471    Mon Jun 24, 2013 9:16 pm 
Lin Kuei Ominae View latest post
 No new posts Note GDI EVA in final Nod Mission FS     RP    9    1859    Mon Jun 17, 2013 6:11 pm 
blackhand1001 View latest post
 No new posts Note building anim question     Exley    2    573    Sun Jun 16, 2013 1:57 pm 
Exley View latest post
 No new posts Note Attachment IsCoreDefender     MasterHaosis    24    2232    Wed Jun 12, 2013 5:27 pm 
Lin Kuei Ominae View latest post
 No new posts [ Popular ] Note air shp?     Exley    28    1981    Tue Jun 11, 2013 10:59 am 
Exley View latest post
 No new posts Note PrimaryFLH and SecondaryFLH     Zero18    11    1182    Tue Jun 11, 2013 8:14 am 
SuperJoe View latest post
 No new posts Note Random Generated Maps     GeneralDoomsday    11    2256    Thu Jun 06, 2013 10:53 pm 
CCHyper View latest post
 No new posts Note Planning to have Two MCVS (One GDI and Nod)  
then I ran into something that I wasn't expecting.
  DarkVen9109    8    1837    Wed Jun 05, 2013 1:17 pm 
DarkVen9109 View latest post
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Post new topic Page 7 of 49 [2408 Topics] Goto page: Previous 1, 2, 3, 4, 5, 6, 7, 8, 9, ..., 47, 48, 49 Next
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